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authorJapa Illo2012-03-04 17:04:27 +0530
committerJapa Illo2012-03-04 17:04:27 +0530
commit50bbecc544aa227fb7bfc4a5c90c6b27369d8bcd (patch)
tree5192971d0c752fe4da7504625c001ad3d60c7b19 /GUI.h
parent624bef8817b277e340c2312d6d1b62cb50fcb589 (diff)
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Added support for reading and displaying creature and building inventories.
Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
Diffstat (limited to 'GUI.h')
-rw-r--r--GUI.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/GUI.h b/GUI.h
index add378f..3c2087e 100644
--- a/GUI.h
+++ b/GUI.h
@@ -8,7 +8,7 @@ Crd2D WorldBlockToScreen(int32_t x, int32_t y, int32_t z);
Crd2D LocalBlockToScreen(int32_t x, int32_t y, int32_t z);
void DrawCurrentLevelOutline(bool backPart);
void DrawMinimap(WorldSegment *);
-void paintboard();
+void paintboard(DFHack::Core * c);
void draw_textf_border(const ALLEGRO_FONT *font, ALLEGRO_COLOR color, float x, float y, int flags, const char *format, ...);
void draw_text_border(const ALLEGRO_FONT *font, ALLEGRO_COLOR color, float x, float y, int flags, const char *ustr);
void draw_ustr_border(const ALLEGRO_FONT *font, ALLEGRO_COLOR color, float x, float y, int flags, const ALLEGRO_USTR *ustr);
@@ -21,9 +21,9 @@ void DrawSpriteFromSheet( int spriteNum,ALLEGRO_BITMAP* spriteSheet, ALLEGRO_COL
ALLEGRO_BITMAP * CreateSpriteFromSheet( int spriteNum, ALLEGRO_BITMAP* spriteSheet);
ALLEGRO_BITMAP* load_bitmap_withWarning(const char* path);
void DrawSpriteIndexOverlay(int i);
-void DoSpriteIndexOverlay();
+void DoSpriteIndexOverlay(DFHack::Core * c);
void loadGraphicsFromDisk();
-void saveScreenshot();
+void saveScreenshot(DFHack::Core * c);
void saveMegashot(bool tall);
void dumpSegment();
void saveImage(ALLEGRO_BITMAP* image);