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authorJonas Ask2009-11-12 23:15:33 +0000
committerJonas Ask2009-11-12 23:15:33 +0000
commita630cfe27a28a2d884737994d7a1f844ebb02455 (patch)
tree2dbc5d9a53200a46035ed1e40b8c625541e50992 /GameBuildings.cpp
parent3dd787166a3324ceb8ba3c5b6e9b4b3c63b78956 (diff)
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Upgraded to a newer dfHack API.
Moved draw routine for creatures.
Diffstat (limited to 'GameBuildings.cpp')
-rw-r--r--GameBuildings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/GameBuildings.cpp b/GameBuildings.cpp
index 6f8cd0d..bd23836 100644
--- a/GameBuildings.cpp
+++ b/GameBuildings.cpp
@@ -60,7 +60,7 @@ dirTypes findWallCloseTo(WorldSegment* segment, Block* b){
return eSimpleSingle;
}
-void ReadBuildings(DFHackAPI& DF, vector<t_building>* buildingHolder){
+void ReadBuildings(API& DF, vector<t_building>* buildingHolder){
if(!buildingHolder) return;
v_buildingtypes.clear();