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authorJonas Ask2009-10-22 23:13:27 +0000
committerJonas Ask2009-10-22 23:13:27 +0000
commit4df1a11a96ca50d28bf6cf7a8013f3a49df744f9 (patch)
tree9668e422c07971444293a5965f32949fda9b8ef2 /GameBuildings.h
parent76db31294fdb8cc09fa788e5e120c160c4fc85d0 (diff)
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Added a debug cursor to look at block details.
Fixed hiding borders on fortifications. Added new fortification: Carved from stone.
Diffstat (limited to 'GameBuildings.h')
-rw-r--r--GameBuildings.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/GameBuildings.h b/GameBuildings.h
index 5e7750a..58c42a6 100644
--- a/GameBuildings.h
+++ b/GameBuildings.h
@@ -47,4 +47,5 @@ bool BlockHasSuspendedBuilding(vector<t_building>* buildingList, Block* b);
dirTypes findWallCloseTo(WorldSegment* segment, Block* b);
-extern vector<BuildingConfiguration> buildingTypes; \ No newline at end of file
+extern vector<BuildingConfiguration> buildingTypes;
+extern vector <string> v_buildingtypes; \ No newline at end of file