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| author | Jonas Ask | 2009-10-26 17:21:26 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-10-26 17:21:26 +0000 |
| commit | 6dec738a8917ab1cc824b1b28059ed79c4090f13 (patch) | |
| tree | 40ca5460032d8b0d30a669fcf99fba2adc369f5d /GameBuildings.h | |
| parent | 5db20febfa15e1465c11bc0c4c785c7667d728b4 (diff) | |
| download | stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.gz stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.bz2 stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.xz | |
Reworked how buildings are assigned sprites. Much more dynamic now.
Added more configurable options for buildings.
Diffstat (limited to 'GameBuildings.h')
| -rw-r--r-- | GameBuildings.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/GameBuildings.h b/GameBuildings.h index 58c42a6..6d6ad0d 100644 --- a/GameBuildings.h +++ b/GameBuildings.h @@ -26,6 +26,7 @@ enum BuildingTypes{ BUILDINGTYPE_BRIDGE = 47,
BUILDINGTYPE_TRADEDEPOT = 62,
BUILDINGTYPE_PUMP = 71,
+ BUILDINGTYPE_BLACKBOX = 999,
};
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