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authorJonas Ask2009-10-26 17:21:26 +0000
committerJonas Ask2009-10-26 17:21:26 +0000
commit6dec738a8917ab1cc824b1b28059ed79c4090f13 (patch)
tree40ca5460032d8b0d30a669fcf99fba2adc369f5d /GameBuildings.h
parent5db20febfa15e1465c11bc0c4c785c7667d728b4 (diff)
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Reworked how buildings are assigned sprites. Much more dynamic now.
Added more configurable options for buildings.
Diffstat (limited to 'GameBuildings.h')
-rw-r--r--GameBuildings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/GameBuildings.h b/GameBuildings.h
index 58c42a6..6d6ad0d 100644
--- a/GameBuildings.h
+++ b/GameBuildings.h
@@ -26,6 +26,7 @@ enum BuildingTypes{
BUILDINGTYPE_BRIDGE = 47,
BUILDINGTYPE_TRADEDEPOT = 62,
BUILDINGTYPE_PUMP = 71,
+ BUILDINGTYPE_BLACKBOX = 999,
};