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| author | Japa | 2010-04-17 06:37:34 +0000 |
|---|---|---|
| committer | Japa | 2010-04-17 06:37:34 +0000 |
| commit | 94ac8727c6119f909027dffc68bc77f2cf268a74 (patch) | |
| tree | 5b6cf892edd3d0a105a7c9136775029e05ace55d /GameBuildings.h | |
| parent | 41a76c7d2933c720ac629c69cb4ac42e4d29a5c0 (diff) | |
| download | stonesense-94ac8727c6119f909027dffc68bc77f2cf268a74.tar.gz stonesense-94ac8727c6119f909027dffc68bc77f2cf268a74.tar.bz2 stonesense-94ac8727c6119f909027dffc68bc77f2cf268a74.tar.xz | |
worked more on getting custom buildings to work, also made placeholders for most of the materials. everything not set yet is not PINK! as a motivation to get it done.
Diffstat (limited to 'GameBuildings.h')
| -rw-r--r-- | GameBuildings.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/GameBuildings.h b/GameBuildings.h index 036f364..b00d72e 100644 --- a/GameBuildings.h +++ b/GameBuildings.h @@ -6,8 +6,8 @@ enum BuildingTypes{
BUILDINGTYPE_NA = -1,
- BUILDINGTYPE_STOCKPILE = 0,
- BUILDINGTYPE_ZONE = 1,
+ BUILDINGTYPE_STOCKPILE = 82,
+ BUILDINGTYPE_ZONE = 81,
BUILDINGTYPE_BULEPRINT = 2,
BUILDINGTYPE_SUPPORT = 3,
BUILDINGTYPE_ARMORSTAND = 4,
|
