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authorJonas Ask2009-11-12 01:21:36 +0000
committerJonas Ask2009-11-12 01:21:36 +0000
commitb04bb54ef68a1e10b4126caece7b522d39a4ed05 (patch)
tree0c9d91412cc9f9bdc54330dbdbd27474602f0faa /GameBuildings.h
parent017d462239242224553e4bbb95b6352c7ab639ec (diff)
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Added 7c's Tower Cap. very nice.
ROTATIONS! Finally I think I got them working right (knock on wood). Redid a boat-load of stuff, not gonna list it all.
Diffstat (limited to 'GameBuildings.h')
-rw-r--r--GameBuildings.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/GameBuildings.h b/GameBuildings.h
index 90c47a7..fa25355 100644
--- a/GameBuildings.h
+++ b/GameBuildings.h
@@ -35,7 +35,7 @@ enum BuildingTypes{
-int BlockNeighbourhoodType_simple(WorldSegment* segment, Block* b, bool validationFuctionProc(Block*) );
+//int BlockNeighbourhoodType_simple(WorldSegment* segment, Block* b, bool validationFuctionProc(Block*) );