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authorJapa2010-08-02 16:11:07 +0000
committerJapa2010-08-02 16:11:07 +0000
commitc261a2386e6e0648eaca8f001af3068f2606b72e (patch)
treeab4b6f596f37ca87e28b00c76a3e80b077895b41 /GameBuildings.h
parent641040bc8f4322e4ba9e0417e8f148c9d102dc65 (diff)
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added the ability too selectively chop blocks in half.
Diffstat (limited to 'GameBuildings.h')
-rw-r--r--GameBuildings.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/GameBuildings.h b/GameBuildings.h
index 2a34faf..105cc6c 100644
--- a/GameBuildings.h
+++ b/GameBuildings.h
@@ -6,8 +6,8 @@
enum BuildingTypes{
BUILDINGTYPE_NA = -1,
- BUILDINGTYPE_STOCKPILE = 82,
- BUILDINGTYPE_ZONE = 81,
+ BUILDINGTYPE_STOCKPILE = 83,
+ BUILDINGTYPE_ZONE = 85,
BUILDINGTYPE_BULEPRINT = 2,
BUILDINGTYPE_SUPPORT = 3,
BUILDINGTYPE_ARMORSTAND = 4,