diff options
| author | Japa | 2010-08-02 16:11:07 +0000 |
|---|---|---|
| committer | Japa | 2010-08-02 16:11:07 +0000 |
| commit | c261a2386e6e0648eaca8f001af3068f2606b72e (patch) | |
| tree | ab4b6f596f37ca87e28b00c76a3e80b077895b41 /GameBuildings.h | |
| parent | 641040bc8f4322e4ba9e0417e8f148c9d102dc65 (diff) | |
| download | stonesense-c261a2386e6e0648eaca8f001af3068f2606b72e.tar.gz stonesense-c261a2386e6e0648eaca8f001af3068f2606b72e.tar.bz2 stonesense-c261a2386e6e0648eaca8f001af3068f2606b72e.tar.xz | |
added the ability too selectively chop blocks in half.
Diffstat (limited to 'GameBuildings.h')
| -rw-r--r-- | GameBuildings.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/GameBuildings.h b/GameBuildings.h index 2a34faf..105cc6c 100644 --- a/GameBuildings.h +++ b/GameBuildings.h @@ -6,8 +6,8 @@ enum BuildingTypes{
BUILDINGTYPE_NA = -1,
- BUILDINGTYPE_STOCKPILE = 82,
- BUILDINGTYPE_ZONE = 81,
+ BUILDINGTYPE_STOCKPILE = 83,
+ BUILDINGTYPE_ZONE = 85,
BUILDINGTYPE_BULEPRINT = 2,
BUILDINGTYPE_SUPPORT = 3,
BUILDINGTYPE_ARMORSTAND = 4,
|
