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authorJapa2010-09-19 13:59:27 +0000
committerJapa2010-09-19 13:59:27 +0000
commitb67e63182749b9001bd65fc6462ac84f2e3262bb (patch)
tree5010705137d6c0b5c5a8b5e56c7cbb4c594ab935 /GroundMaterialConfiguration.cpp
parente9c9491e6feabf0728435acc0768e28a00f19322 (diff)
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fixed floor borders, added some water options, and packed in DT's sprites.
Diffstat (limited to 'GroundMaterialConfiguration.cpp')
-rw-r--r--GroundMaterialConfiguration.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/GroundMaterialConfiguration.cpp b/GroundMaterialConfiguration.cpp
index e5ceb16..3a7c321 100644
--- a/GroundMaterialConfiguration.cpp
+++ b/GroundMaterialConfiguration.cpp
@@ -68,6 +68,7 @@ void parseWallFloorSpriteElement( TiXmlElement* elemWallFloorSprite, vector<Terr
sprite.set_size(SPRITEWIDTH, (TILEHEIGHT + FLOORHEIGHT));
sprite.set_offset(0, (WALLHEIGHT));
}
+ sprite.set_needoutline(1);
sprite.set_by_xml(elemWallFloorSprite, basefile);
vector<int> lookupKeys;