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| author | Jonas Ask | 2009-10-28 00:24:25 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-10-28 00:24:25 +0000 |
| commit | ed753c376b5aba0529417e099ae3b32e0e6dac8f (patch) | |
| tree | 5d67645fa502156ebab3081352e3e470e2919405 /GroundMaterialConfiguration.h | |
| parent | c0eb76c086c29378a54c0cb5173a4795ab07349e (diff) | |
| download | stonesense-ed753c376b5aba0529417e099ae3b32e0e6dac8f.tar.gz stonesense-ed753c376b5aba0529417e099ae3b32e0e6dac8f.tar.bz2 stonesense-ed753c376b5aba0529417e099ae3b32e0e6dac8f.tar.xz | |
Added configurable wall and floor types, responding to their material index
Diffstat (limited to 'GroundMaterialConfiguration.h')
| -rw-r--r-- | GroundMaterialConfiguration.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/GroundMaterialConfiguration.h b/GroundMaterialConfiguration.h new file mode 100644 index 0000000..64c6b26 --- /dev/null +++ b/GroundMaterialConfiguration.h @@ -0,0 +1,19 @@ +#pragma once
+
+class GroundMaterialConfiguration
+{
+public:
+ char gameIDstr[100];
+ int wallSheetIndex;
+ int floorSheetIndex;
+
+ GroundMaterialConfiguration(char* gameIDstr, int wallSheetIndex,int floorSheetIndex);
+ ~GroundMaterialConfiguration(){}
+};
+
+
+void LoadGroundMaterialConfiguration( );
+void TranslateGroundMaterialNames();
+
+extern bool GroundMaterialNamesTranslatedFromGame;
+extern vector<GroundMaterialConfiguration> groundTypes;
\ No newline at end of file |
