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| author | Jonas Ask | 2009-11-12 14:24:57 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-11-12 14:24:57 +0000 |
| commit | 3dd787166a3324ceb8ba3c5b6e9b4b3c63b78956 (patch) | |
| tree | c34ae5fb071aae59c2d08f6884065b9e64ee0fb6 /MapLoading.h | |
| parent | b04bb54ef68a1e10b4126caece7b522d39a4ed05 (diff) | |
| download | stonesense-3dd787166a3324ceb8ba3c5b6e9b4b3c63b78956.tar.gz stonesense-3dd787166a3324ceb8ba3c5b6e9b4b3c63b78956.tar.bz2 stonesense-3dd787166a3324ceb8ba3c5b6e9b4b3c63b78956.tar.xz | |
Stonesense now only connects to the dfHack API ONCE. This should significantly improve load times.
There is a known Issue with this: If you exit DF, stonesense will not know about it and crash.
Diffstat (limited to 'MapLoading.h')
| -rw-r--r-- | MapLoading.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/MapLoading.h b/MapLoading.h index 1aebb94..8582dff 100644 --- a/MapLoading.h +++ b/MapLoading.h @@ -7,5 +7,8 @@ inline bool IDisWall(int in); inline bool IDisFloor(int in);
void reloadDisplayedSegment();
+void DisconnectFromDF();
+bool IsConnectedToDF();
+
WorldSegment* ReadMapSegment(int x, int y, int z, int sizex, int sizey, int sizez);
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