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authorJonas Ask2009-11-16 17:39:20 +0000
committerJonas Ask2009-11-16 17:39:20 +0000
commit4c0f6dd29d4b8ccfb87f21dd5d879c46023ca655 (patch)
tree6e3d403202037db334b6c8dfb1c19af634246acc /MapLoading.h
parent6db71f7fcf2020f6f6c0b0ca72bd6c9c2d9f2d0a (diff)
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Updated dfHack.
Finished creature configuration update. Now supports gender and profession. Added loading of memory_info from dfHack. Added some Humans. Improved wooden floors. Added wooden floors and wooden walls to the ground config.
Diffstat (limited to 'MapLoading.h')
-rw-r--r--MapLoading.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/MapLoading.h b/MapLoading.h
index 8582dff..d40b0b3 100644
--- a/MapLoading.h
+++ b/MapLoading.h
@@ -12,3 +12,4 @@ bool IsConnectedToDF();
WorldSegment* ReadMapSegment(int x, int y, int z, int sizex, int sizey, int sizez);
+extern memory_info dfMemoryInfo;