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| author | Japa | 2011-03-08 19:41:58 +0000 |
|---|---|---|
| committer | Japa | 2011-03-08 19:41:58 +0000 |
| commit | b64e4f3d69a7844f17f27a401e50d6bd0657ea4f (patch) | |
| tree | 9ffc7700a1eceb2e570e569c78f6d82a64991e9f /MapLoading.h | |
| parent | f48019c52cc1848a06749d10d294756bb95fba61 (diff) | |
| download | stonesense-b64e4f3d69a7844f17f27a401e50d6bd0657ea4f.tar.gz stonesense-b64e4f3d69a7844f17f27a401e50d6bd0657ea4f.tar.bz2 stonesense-b64e4f3d69a7844f17f27a401e50d6bd0657ea4f.tar.xz | |
added more creatures, some tree related fixes.
Diffstat (limited to 'MapLoading.h')
| -rw-r--r-- | MapLoading.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/MapLoading.h b/MapLoading.h index 41b06ea..c152fa1 100644 --- a/MapLoading.h +++ b/MapLoading.h @@ -12,6 +12,7 @@ inline bool IDisWall(int in);
inline bool IDisFloor(int in);
void reloadDisplayedSegment();
+void beautify_Segment(WorldSegment * segment);
void DisconnectFromDF();
bool IsConnectedToDF();
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