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authorJapa2011-02-21 19:08:06 +0000
committerJapa2011-02-21 19:08:06 +0000
commit46f22e51a61803d083363f5f52b3716abe30c8f9 (patch)
treedab5e34adeeff3869fbcf48249714a52086d1e7c /ON COMPILING.txt
parentd348ea510a87afa7f211d678e13ba9f92e9e35c9 (diff)
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updated compile instructions.
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1 files changed, 5 insertions, 5 deletions
diff --git a/ON COMPILING.txt b/ON COMPILING.txt
index 0984cb1..4f654eb 100644
--- a/ON COMPILING.txt
+++ b/ON COMPILING.txt
@@ -5,11 +5,11 @@ I'm just getting the project out there, so the public light will force me to tid
1 - I've only tested it with MSVS 2005
-2 - On linux, You will need Allegro 4.9.21, the graphics library we use. Get it at http://alleg.sourceforge.net/
+2 - On linux, You will need Allegro 5.0.0, the graphics library we use. Get it at http://alleg.sourceforge.net/
Note that this can be tricky to compile, annd you need to verify that you have all the dependencies, as a few missing ones will
result in allegro compiling, but not the required modules.
-3 - You will also need the latest DFhack as of 2010/09/09, get it from http://github.com/peterix/dfhack
+3 - You will also need the latest DFhack as of 2011/01/22, get it from http://github.com/peterix/dfhack
Specific Build Notes
====================
@@ -33,11 +33,11 @@ MinGW make (this didnt want to automatically grab today, you may need to manuall
3) Get subversion checkout of stonesense (PySVN Workbench works nicely)
see http://code.google.com/p/stonesense/source/checkout
-4) Get allegro-mingw-4.2.2.zip from
-http://sourceforge.net/projects/alleg/files/allegro-bin/
+4) Get allegro-mingw-5.0.0.zip from
+http://sourceforge.net/projects/alleg/files/
Unpack allegro into the stonesense directory
-(so you have a stonesense/allegro-mingw-4.2.2 directory)
+(so you have a stonesense/allegro-mingw-5.0.0 directory)
* Yes you need the whole lot not just the libs *