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authorJapa2009-12-16 10:32:22 +0000
committerJapa2009-12-16 10:32:22 +0000
commit3da163b0cbcd9efa0d3f2cd190b1d09988c09725 (patch)
treeb355c50923fc9f27e742d70a2c1b8ca59f2c42fd /README.txt
parentec2f58ceba06ce3e58c8e98c6bf52b3f79fd1b12 (diff)
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Merged the fog branch to trunk
Diffstat (limited to 'README.txt')
-rw-r--r--README.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/README.txt b/README.txt
index 64c21f3..b5e7e3f 100644
--- a/README.txt
+++ b/README.txt
@@ -10,7 +10,7 @@ Make sure you have DF running, with your game loaded.
If all you see is a blank screen, DON'T PANIC.
This just means you're viewing a hidden area.
-Use the coordinates in the upper left to move up or down till you hit the surface.
+Use the coordiantes in the upper left to move up or down till you hit the surface.
--== Configuration ==--
@@ -35,8 +35,7 @@ U: Toggle Stockpiles
I: Toggle Zones
C: Toggle Truncated Walls
F: Toggle Follow Mode
-H: Toggle Hidden Blocks
-B: Toggle Blacked Out Areas
+B: Toggle Hidden Blocks
S: Toggle Single Layer View
N: Toggle Creature Names
F2: Hide Display Overlays
@@ -56,6 +55,7 @@ Numpad numbers: Move debug cursor (if available)
When you turn on follow mode, the screen will jump to the location of the DF window.
You can adjust the position of the follow mode relative to the DF window by
holding Ctrl while using the keyboard window movement keys.
+When you first load Stonesense, hitting F is a good way to get your bearings!
--== Contacts ==--