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authorKris Parker2009-11-23 11:27:33 +0000
committerKris Parker2009-11-23 11:27:33 +0000
commit48f9a310285903cbb0ddfbeab8ec5f13b2f084ad (patch)
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Updated Readme tweak to changelog
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+Welcome to this alpha screening of Stonesense!
+
+Thank you for testing out our little visualizer,
+we appreciate any feedback.
+Please remember this is just an alpha,
+so there are (still) tons of features to be added,
+and I'm sure, quite a few bugs too.
+
+Make sure you have DF running, with your game loaded.
+
+If all you see is a blank screen, DON'T PANIC.
+This just means you're viewing a hidden area.
+Use the coordiantes in the upper left to move up or down till you hit the surface.
+
+Controls:
+
+--== Mouse ==--
+Left click: Move debug cursor (if available)
+Right click: Recenter screen
+Scrollwheel: Move up and down
+Ctrl-Scrollwheel: Increase/decrease Z depth shown
+
+--== Keyboard ==--
+Arrow keys: Move around (hold shift for large moves)
+PG UP/PG Down: Move up and down
+9 and 0: Alternative move up and down
+1 and 2: Increase/decrease Z depth shown
+Enter: Rotate view 90 degrees
+ESC: Exit program
+U: Toggle Stockpiles
+I: Toggle Zones
+C: Toggle Truncated Walls
+F: Toggle Follow Mode
+B: Toggle Hidden Blocks
+S: Toggle Single Layer View
+N: Toggle Creature Names
+F2: Hide Display Overlays
+F5: Save Screenshot
+Numpad + and -: Increase/Decrease AutoReload Rate
+
+--== Debug Keys ==--
+(prolly not useful for you guys)
+D: redraw screen
+R: reload memory from DF
+G: reload sprites & config from disk
+F10: display available sprites
+Numpad numbers: Move debug cursor (if available)
+
+Stonesense mailing list:
+http://groups.google.com/group/stonesense
+
+Stonesense of Bay12 Games forums:
+http://www.bay12games.com/forum/index.php?topic=43260.0
+
+Stonesense on IRC
+#dfhack at FreeNode.net
+
+Good Luck!
+- Jonas \ No newline at end of file