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| author | Jonas Ask | 2009-11-17 23:42:03 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-11-17 23:42:03 +0000 |
| commit | 16b7a39f027519ac9750d2094981e8dd910bc58a (patch) | |
| tree | b00e3943672a76bb02f881d2612d05a3bdb8c363 /SpriteMaps.h | |
| parent | 52473777145ebffc7305bf02da05867db6be4ac6 (diff) | |
| download | stonesense-16b7a39f027519ac9750d2094981e8dd910bc58a.tar.gz stonesense-16b7a39f027519ac9750d2094981e8dd910bc58a.tar.bz2 stonesense-16b7a39f027519ac9750d2094981e8dd910bc58a.tar.xz | |
Fixed so shops point to the new location of pillars.
Added all default DF shrubs.
Diffstat (limited to 'SpriteMaps.h')
| -rw-r--r-- | SpriteMaps.h | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/SpriteMaps.h b/SpriteMaps.h index 90bfc01..feaa5f9 100644 --- a/SpriteMaps.h +++ b/SpriteMaps.h @@ -34,17 +34,33 @@ enum enumFloorSprites{ SPRITEOBJECT_TREE_MAPLE = 4,
SPRITEOBJECT_TREE_CONIFER = 5,
SPRITEOBJECT_CACTUS = 6,
- SPRITEOBJECT_SHRUB = 7,
+
SPRITEOBJECT_SAPLING = 8,
SPRITEOBJECT_DEAD_TREE = 9,
SPRITEOBJECT_TREE_TOWERCAP = 10,
- SPRITEOBJECT_DOORROCK = 40,
- SPRITEOBJECT_DOORWOOD = 41,
- SPRITEOBJECT_DOORWOOD_WILLOW = 42,
- SPRITEOBJECT_DOORROCK_MIR = 43,
- SPRITEOBJECT_DOORWOOD_MIR = 44,
- SPRITEOBJECT_DOORWOOD_WILLOW_MIR = 45,
+
+ SPRITEOBJECT_SHRUB_PLUMP = 40,
+ SPRITEOBJECT_SHRUB_PIGTAIL = 41,
+ SPRITEOBJECT_SHRUB_CAVEWHEAT = 42,
+ SPRITEOBJECT_SHRUB_SWEETPOD = 43,
+ SPRITEOBJECT_SHRUB_QUARRYBUSH = 44,
+ SPRITEOBJECT_SHRUB_MUCKROOT = 45,
+ SPRITEOBJECT_SHRUB_BLOATEDTUBER = 46,
+ SPRITEOBJECT_SHRUB_KOBOLDBLUB = 47,
+ SPRITEOBJECT_SHRUB_PRICKLEBERRIES = 48,
+ SPRITEOBJECT_SHRUB_WILDSTRAWBERRIES = 49,
+ SPRITEOBJECT_SHRUB_VALLYHERB = 50,
+ SPRITEOBJECT_SHRUB_RATWEED = 51,
+ SPRITEOBJECT_SHRUB_FISHERBERRIES = 52,
+ SPRITEOBJECT_SHRUB_ROPEREED = 53,
+ SPRITEOBJECT_SHRUB_DIMPLECUP = 54,
+ SPRITEOBJECT_SHRUB_BLADEWEED = 56,
+ SPRITEOBJECT_SHRUB_HIDEROOT = 57,
+ SPRITEOBJECT_SHRUB_BARBSILVER = 58,
+ SPRITEOBJECT_SHRUB_SUNBERRY = 59,
+ SPRITEOBJECT_SHRUB_WHINEWHIP = 60,
+
SPRITEOBJECT_ARMORSTAND = 80,
SPRITEOBJECT_BED_WOOD = 81,
|
