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| author | Japa | 2010-06-25 15:25:10 +0000 |
|---|---|---|
| committer | Japa | 2010-06-25 15:25:10 +0000 |
| commit | c4928171fc215e6dc55086a5867dcaecbb6a033a (patch) | |
| tree | e7e6e635dc191777fb392a9f5773cfefa6d04dc8 /SpriteObjects.h | |
| parent | 83ca2eca776c362110137a489c7bda42ec99a5d2 (diff) | |
| download | stonesense-c4928171fc215e6dc55086a5867dcaecbb6a033a.tar.gz stonesense-c4928171fc215e6dc55086a5867dcaecbb6a033a.tar.bz2 stonesense-c4928171fc215e6dc55086a5867dcaecbb6a033a.tar.xz | |
Switched buildings over to the new sprite system.
as of now, all sprites have the same featureset. yay me!
Diffstat (limited to 'SpriteObjects.h')
| -rw-r--r-- | SpriteObjects.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SpriteObjects.h b/SpriteObjects.h index 00cc7c4..16e4739 100644 --- a/SpriteObjects.h +++ b/SpriteObjects.h @@ -5,7 +5,7 @@ #define BLOCKTILE 0
#define RAMPBOTTOMTILE 1
#define RAMPTOPTILE 2
-
+class Block;
class c_sprite
{
private:
|
