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authorJapa2010-06-23 07:27:17 +0000
committerJapa2010-06-23 07:27:17 +0000
commitccf3c8c845742534f0cae1135835b4cd40fe1079 (patch)
tree4a014a6704166d4bf520012b192d4ff5776c4c73 /VegetationConfiguration.h
parentd1a624de4a674c5735e43fb1b543a7fa6410e0c3 (diff)
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made the tree sprites object oriented
Diffstat (limited to 'VegetationConfiguration.h')
-rw-r--r--VegetationConfiguration.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/VegetationConfiguration.h b/VegetationConfiguration.h
index a399b6e..ed92acc 100644
--- a/VegetationConfiguration.h
+++ b/VegetationConfiguration.h
@@ -1,20 +1,20 @@
#pragma once
#include "dfhack/depends/tinyxml/tinyxml.h"
-
+#include "SpriteObjects.h"
class VegetationConfiguration
{
public:
int gameID;
bool live;
bool grown;
- t_SpriteWithOffset sprite;
+ c_sprite sprite;
VegetationConfiguration(){}
- VegetationConfiguration(int gameID, t_SpriteWithOffset &sprite, bool live, bool grown);
+ VegetationConfiguration(int gameID, c_sprite &sprite, bool live, bool grown);
~VegetationConfiguration(void);
};
bool addSingleVegetationConfig( TiXmlElement* elemRoot, vector<VegetationConfiguration>* vegetationConfigs, vector<t_matgloss>& plantNames );
-t_SpriteWithOffset getVegetationSprite(vector<VegetationConfiguration>& vegetationConfigs,int index,bool live,bool grown);
+c_sprite getVegetationSprite(vector<VegetationConfiguration>& vegetationConfigs,int index,bool live,bool grown);