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| author | Japa | 2010-05-16 15:31:28 +0000 |
|---|---|---|
| committer | Japa | 2010-05-16 15:31:28 +0000 |
| commit | 5c235e57af3ad3234608ee4ebf06de43324caf79 (patch) | |
| tree | b851b20b6d9053ec4ad18ba11ccca222c99159a3 /commonTypes.h | |
| parent | 72a82d2e50e9232c79edb7905dd2a214a95d66b6 (diff) | |
| download | stonesense-5c235e57af3ad3234608ee4ebf06de43324caf79.tar.gz stonesense-5c235e57af3ad3234608ee4ebf06de43324caf79.tar.bz2 stonesense-5c235e57af3ad3234608ee4ebf06de43324caf79.tar.xz | |
did some errorchecking, stonesense will now not crash when running old DF.
Diffstat (limited to 'commonTypes.h')
| -rw-r--r-- | commonTypes.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/commonTypes.h b/commonTypes.h index bc34b34..63e1e9e 100644 --- a/commonTypes.h +++ b/commonTypes.h @@ -167,6 +167,12 @@ typedef struct { bool showRenderStatus;
bool dayNightCycle;
+
+ //follows are anti-crash things
+ bool skipWorld;
+ bool skipCreatures;
+ bool skipCreatureTypes;
+ bool skipCreatureTypesEx;
} GameConfiguration;
|
