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| author | Kris Parker | 2010-01-16 22:26:45 +0000 |
|---|---|---|
| committer | Kris Parker | 2010-01-16 22:26:45 +0000 |
| commit | 60bc0083ac0b5bbbd2280fc4b9e23a6490a38e11 (patch) | |
| tree | 61a7e1df12b9c892880738f44ff02bec5f64d753 /commonTypes.h | |
| parent | 9164194dcb4457d1981e69d3f019981de32406e1 (diff) | |
| download | stonesense-60bc0083ac0b5bbbd2280fc4b9e23a6490a38e11.tar.gz stonesense-60bc0083ac0b5bbbd2280fc4b9e23a6490a38e11.tar.bz2 stonesense-60bc0083ac0b5bbbd2280fc4b9e23a6490a38e11.tar.xz | |
Names can be configured to use nicknames and species (or not). Plain old names capitalised
Diffstat (limited to 'commonTypes.h')
| -rw-r--r-- | commonTypes.h | 122 |
1 files changed, 62 insertions, 60 deletions
diff --git a/commonTypes.h b/commonTypes.h index 5e30948..f8f154d 100644 --- a/commonTypes.h +++ b/commonTypes.h @@ -1,53 +1,55 @@ -#pragma once - - - -struct t_SpriteWithOffset{ - int32_t sheetIndex; - int16_t x; - int16_t y; - int32_t fileIndex; - char animFrames; -} ; - - -typedef struct Crd2D { - int32_t x,y; -}Crd2D; -typedef struct Crd3D { - int32_t x,y,z; -}Crd3D; - - - - -typedef struct { - bool show_zones; - bool show_stockpiles; - bool show_osd; - bool single_layer_view; - bool shade_hidden_blocks; - bool show_hidden_blocks; - bool show_creature_names; - bool show_all_creatures; - bool load_ground_materials; - bool hide_outer_blocks; - bool debug_mode; - bool track_center; - int lift_segment_offscreen; - bool truncate_walls; - bool follow_DFscreen; - bool verbose_logging; - int viewXoffset; - int viewYoffset; - int viewZoffset; - int automatic_reload_time; - int automatic_reload_step; - int animation_step; - - int screenWidth; - int screenHeight; - bool Fullscreen; +#pragma once
+
+
+
+struct t_SpriteWithOffset{
+ int32_t sheetIndex;
+ int16_t x;
+ int16_t y;
+ int32_t fileIndex;
+ char animFrames;
+} ;
+
+
+typedef struct Crd2D {
+ int32_t x,y;
+}Crd2D;
+typedef struct Crd3D {
+ int32_t x,y,z;
+}Crd3D;
+
+
+
+
+typedef struct {
+ bool show_zones;
+ bool show_stockpiles;
+ bool show_osd;
+ bool single_layer_view;
+ bool shade_hidden_blocks;
+ bool show_hidden_blocks;
+ bool show_creature_names;
+ bool names_use_nick;
+ bool names_use_species;
+ bool show_all_creatures;
+ bool load_ground_materials;
+ bool hide_outer_blocks;
+ bool debug_mode;
+ bool track_center;
+ int lift_segment_offscreen;
+ bool truncate_walls;
+ bool follow_DFscreen;
+ bool verbose_logging;
+ int viewXoffset;
+ int viewYoffset;
+ int viewZoffset;
+ int automatic_reload_time;
+ int automatic_reload_step;
+ int animation_step;
+
+ int screenWidth;
+ int screenHeight;
+ bool Fullscreen;
bool show_intro;
int fogr;
int fogg;
@@ -56,14 +58,14 @@ typedef struct { int backr;
int backg;
int backb;
- - Crd3D segmentSize; - -} GameConfiguration; - - -enum enumCreatureSex{ - eCreatureSex_NA, - eCreatureSex_Male, - eCreatureSex_Female +
+ Crd3D segmentSize;
+
+} GameConfiguration;
+
+
+enum enumCreatureSex{
+ eCreatureSex_NA,
+ eCreatureSex_Male,
+ eCreatureSex_Female
};
\ No newline at end of file |
