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authorJapa2010-06-25 14:05:19 +0000
committerJapa2010-06-25 14:05:19 +0000
commit83ca2eca776c362110137a489c7bda42ec99a5d2 (patch)
treee411cfd77eb3f8c143496604d4fd18d0a32338ce /commonTypes.h
parent313d5fd88087eded7fb9cfa24419b34d2fdaf23f (diff)
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all sprites other than buildings are now object oriented and seem to be working niceley
ToDo: get mud working again.
Diffstat (limited to 'commonTypes.h')
-rw-r--r--commonTypes.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/commonTypes.h b/commonTypes.h
index b107d4c..cf62ed8 100644
--- a/commonTypes.h
+++ b/commonTypes.h
@@ -16,7 +16,8 @@ enum ShadeBy
ShadeVeinFore,
ShadeVeinBack,
ShadeBodyPart,
- ShadeJob
+ ShadeJob,
+ ShadeBlood
} ;
struct t_subSprite
{