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| author | Japa Illo | 2012-03-08 09:37:54 +0530 |
|---|---|---|
| committer | Japa Illo | 2012-03-08 09:37:54 +0530 |
| commit | 96bbfa604d1835df993602cbf46ca6bb0a28e6bd (patch) | |
| tree | 38d46683531ef118bae33b244475e6203683c891 /commonTypes.h | |
| parent | 50bbecc544aa227fb7bfc4a5c90c6b27369d8bcd (diff) | |
| download | stonesense-96bbfa604d1835df993602cbf46ca6bb0a28e6bd.tar.gz stonesense-96bbfa604d1835df993602cbf46ca6bb0a28e6bd.tar.bz2 stonesense-96bbfa604d1835df993602cbf46ca6bb0a28e6bd.tar.xz | |
Got rid of some warnings, cleaned up the sprite drawing routine, and added ability to select sprites according to individual items.
Todo: add ability to have a sprite according to just the item class.
Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
Diffstat (limited to 'commonTypes.h')
| -rw-r--r-- | commonTypes.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/commonTypes.h b/commonTypes.h index 398a3cc..dde0695 100644 --- a/commonTypes.h +++ b/commonTypes.h @@ -21,12 +21,7 @@ enum ShadeBy ShadeBlood,
ShadeBuilding,
ShadeGrass,
- ShadeWeapon,
- ShadeArmor,
- ShadeShoes,
- ShadeShield,
- ShadeHelm,
- ShadeGloves
+ ShadeItem
} ;
struct t_subSprite
{
|
