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authorJapa Illo2012-03-08 09:37:54 +0530
committerJapa Illo2012-03-08 09:37:54 +0530
commit96bbfa604d1835df993602cbf46ca6bb0a28e6bd (patch)
tree38d46683531ef118bae33b244475e6203683c891 /commonTypes.h
parent50bbecc544aa227fb7bfc4a5c90c6b27369d8bcd (diff)
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Got rid of some warnings, cleaned up the sprite drawing routine, and added ability to select sprites according to individual items.
Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
Diffstat (limited to 'commonTypes.h')
-rw-r--r--commonTypes.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/commonTypes.h b/commonTypes.h
index 398a3cc..dde0695 100644
--- a/commonTypes.h
+++ b/commonTypes.h
@@ -21,12 +21,7 @@ enum ShadeBy
ShadeBlood,
ShadeBuilding,
ShadeGrass,
- ShadeWeapon,
- ShadeArmor,
- ShadeShoes,
- ShadeShield,
- ShadeHelm,
- ShadeGloves
+ ShadeItem
} ;
struct t_subSprite
{