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authorJapa2011-02-23 00:34:18 +0000
committerJapa2011-02-23 00:34:18 +0000
commitf06e0e44cc5eb98c8606dcd061f04c857e18acc1 (patch)
tree9eb24b8d64681b9fa1f77014cebe116fb3a40a01 /commonTypes.h
parent46f22e51a61803d083363f5f52b3716abe30c8f9 (diff)
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Fixed the local coordinates. now the map doesn't shift when you change the section height.
Diffstat (limited to 'commonTypes.h')
-rw-r--r--commonTypes.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/commonTypes.h b/commonTypes.h
index 1c953c6..0e62e03 100644
--- a/commonTypes.h
+++ b/commonTypes.h
@@ -202,6 +202,8 @@ typedef struct {
ALLEGRO_THREAD * readThread;
bool threadmade;
bool threadstarted;
+
+ bool threading_enable;
} GameConfiguration;