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| author | Japa | 2011-03-01 19:07:36 +0000 |
|---|---|---|
| committer | Japa | 2011-03-01 19:07:36 +0000 |
| commit | 2ba67112deeb2d38c4070fa46b90855c3b827ff3 (patch) | |
| tree | b6a14aee609c06feb768e4e211a6dd25b74cd3f2 /main.cpp | |
| parent | 1baec40c25797cbe6a3274b2e142aaeb7291c5ab (diff) | |
| download | stonesense-2ba67112deeb2d38c4070fa46b90855c3b827ff3.tar.gz stonesense-2ba67112deeb2d38c4070fa46b90855c3b827ff3.tar.bz2 stonesense-2ba67112deeb2d38c4070fa46b90855c3b827ff3.tar.xz | |
brought in a new DFhack.
Fog of war is now automatic with respect to weather or not a creature is being directly controlled.
Crashes when travelling in adventure mode have gone from Always to Occasional.
Diffstat (limited to 'main.cpp')
| -rw-r--r-- | main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -277,6 +277,7 @@ int main(void) config.poolcutoff = 100;
config.threadmade = 0;
config.threading_enable = 1;
+ config.fog_of_war = 1;
initRandomCube();
loadConfigFile();
loadfont();
|
