diff options
| author | Japa Illo | 2012-04-10 22:26:40 +0530 |
|---|---|---|
| committer | Japa Illo | 2012-04-10 22:26:40 +0530 |
| commit | 172145fddc69b699ae678666c465cf1dc09ea7d9 (patch) | |
| tree | 27e28dbe1643f1f1106ecf03c3d15c5d89d5dfc8 /resources | |
| parent | d1c87ec273ef5c928989437379943a9a71a1d4e0 (diff) | |
| parent | 667ae8fb75b6d44b112abadc08b290d7c1ded10b (diff) | |
| download | stonesense-172145fddc69b699ae678666c465cf1dc09ea7d9.tar.gz stonesense-172145fddc69b699ae678666c465cf1dc09ea7d9.tar.bz2 stonesense-172145fddc69b699ae678666c465cf1dc09ea7d9.tar.xz | |
Merge branch 'master' of https://github.com/Caldfir/stonesense
Diffstat (limited to 'resources')
| -rw-r--r-- | resources/SSJobIcons.png | bin | 8011 -> 0 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/Thumbs.db | bin | 129536 -> 163840 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/dwarf.png | bin | 113517 -> 0 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/dwarf.xml | 115 | ||||
| -rw-r--r-- | resources/creatures/large_256/dwarff.png | bin | 0 -> 245784 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/dwarfm.png | bin | 0 -> 121063 bytes |
6 files changed, 112 insertions, 3 deletions
diff --git a/resources/SSJobIcons.png b/resources/SSJobIcons.png Binary files differdeleted file mode 100644 index 2bd0880..0000000 --- a/resources/SSJobIcons.png +++ /dev/null diff --git a/resources/creatures/large_256/Thumbs.db b/resources/creatures/large_256/Thumbs.db Binary files differindex 8f566ae..5822522 100644 --- a/resources/creatures/large_256/Thumbs.db +++ b/resources/creatures/large_256/Thumbs.db diff --git a/resources/creatures/large_256/dwarf.png b/resources/creatures/large_256/dwarf.png Binary files differdeleted file mode 100644 index bd906ee..0000000 --- a/resources/creatures/large_256/dwarf.png +++ /dev/null diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml index 8d5c892..ae360ef 100644 --- a/resources/creatures/large_256/dwarf.xml +++ b/resources/creatures/large_256/dwarf.xml @@ -1,8 +1,8 @@ <?xml version="1.0" ?> <creatures> -<creature gameID="DWARF" file="dwarf.png" > +<creature gameID="DWARF" > - <variant special="Military" > + <variant special="Military" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> @@ -57,7 +57,116 @@ <subsprite sheetIndex="3" zoom="3" /> </variant> - <variant special="Normal"> + <variant special="Military" sex="F" file="dwarff.png" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <!--subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /--> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + <variant special="Normal" sex="M" file="dwarfm.png" > + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + <variant special="Normal" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> diff --git a/resources/creatures/large_256/dwarff.png b/resources/creatures/large_256/dwarff.png Binary files differnew file mode 100644 index 0000000..1a856d9 --- /dev/null +++ b/resources/creatures/large_256/dwarff.png diff --git a/resources/creatures/large_256/dwarfm.png b/resources/creatures/large_256/dwarfm.png Binary files differnew file mode 100644 index 0000000..7fa586e --- /dev/null +++ b/resources/creatures/large_256/dwarfm.png |
