diff options
| author | 8Z | 2012-05-27 22:02:42 +0500 |
|---|---|---|
| committer | 8Z | 2012-05-27 22:02:42 +0500 |
| commit | 44a43fb004ff045884fbc5a67730302e3165e676 (patch) | |
| tree | abfb8fd0bc6c1f89b292f9a1824e2c5e5cc103ec /resources | |
| parent | b0e575d07bf21db35062fa937f6872f510f23767 (diff) | |
| download | stonesense-44a43fb004ff045884fbc5a67730302e3165e676.tar.gz stonesense-44a43fb004ff045884fbc5a67730302e3165e676.tar.bz2 stonesense-44a43fb004ff045884fbc5a67730302e3165e676.tar.xz | |
Some creature sprites from old Stonesense thread and humans tiles tweaking.
Diffstat (limited to 'resources')
| -rw-r--r-- | resources/creatures.png | bin | 26451 -> 18989 bytes | |||
| -rw-r--r-- | resources/creatures/Wildlife.xml | 59 | ||||
| -rw-r--r-- | resources/creatures/humans.png | bin | 0 -> 11497 bytes | |||
| -rw-r--r-- | resources/creatures/humans.xml | 175 | ||||
| -rw-r--r-- | resources/creatures/humies.png | bin | 1489 -> 0 bytes | |||
| -rw-r--r-- | resources/creatures/humies.xml | 13 | ||||
| -rw-r--r-- | resources/creatures/index.txt | 2 |
7 files changed, 206 insertions, 43 deletions
diff --git a/resources/creatures.png b/resources/creatures.png Binary files differindex 82f1496..ec040e8 100644 --- a/resources/creatures.png +++ b/resources/creatures.png diff --git a/resources/creatures/Wildlife.xml b/resources/creatures/Wildlife.xml index fa1cd03..a28e1f7 100644 --- a/resources/creatures/Wildlife.xml +++ b/resources/creatures/Wildlife.xml @@ -1,50 +1,38 @@ <?xml version="1.0"?>
<creatures>
- <creature gameID="HUMAN" sheetIndex="100">
- <variant prof="WRESTLER" sheetIndex="80" />
- <variant prof="LASHER" sheetIndex="81" />
- <variant prof="AXEMAN" sheetIndex="82" />
- <variant prof="HAMMERMAN" sheetIndex="83" />
- <variant prof="SWORDSMAN" sheetIndex="84" />
- <variant prof="SPEARMAN" sheetIndex="85" />
- <variant prof="MACEMAN" sheetIndex="86" />
- <variant prof="CROSSBOWMAN" sheetIndex="87" />
- <variant prof="BOWMAN" sheetIndex="88" />
- <variant prof="PIKEMAN" sheetIndex="89" />
- <variant prof="TRADER" sex="M" sheetIndex="102" />
- <variant prof="MERCHANT" sex="M" sheetIndex="102" />
- <variant prof="TRADER" sex="F" sheetIndex="103" />
- <variant prof="MERCHANT" sex="F" sheetIndex="103" />
- <Profession name="CHILD" sex="M" sheetIndex="120" />
- <Profession name="CHILD" sex="F" sheetIndex="121" />
- <Profession name="BABY" sheetIndex="122" />
- <variant sex="F" sheetIndex="101" />
- </creature>
+
<creature gameID="CAT" sheetIndex="20" >
<variant prof="CHILD" sheetIndex="21" />
</creature>
+
<creature gameID="DOG" sheetIndex="22" >
<variant prof="CHILD" sheetIndex="23" />
</creature>
+
<creature gameID="MACAQUE_RHESUS" sheetIndex="2" />
<creature gameID="CAMEL_1_HUMP" sheetIndex="4" />
<creature gameID="CAMEL_2_HUMP" sheetIndex="4" />
<creature gameID="COW" sheetIndex="5" />
<creature gameID="HIPPO" sheetIndex="6" />
<creature gameID="GROUNDHOG" sheetIndex="7" />
- <creature gameID="TROLL" sheetIndex="16" />
- <creature gameID="NIGHTWING" sheetIndex="17" />
+
+ <creature gameID="HARPY" sheetIndex="11" />
+ <creature gameID="CYCLOPS" sheetIndex="12" offsety="-2"/>
+ <creature gameID="ETTIN" sheetIndex="13"offsety="-2" />
+ <creature gameID="GIANT" sheetIndex="14"offsety="-2" />
+ <creature gameID="MINOTAUR" sheetIndex="15" offsety="-2" />
+ <creature gameID="TROLL" sheetIndex="16" offsety="-2" />
+ <creature gameID="NIGHTWING" sheetIndex="17" />
<creature gameID="FISH_CONGER_EEL" sheetIndex="18" />
- <creature gameID="OGRE" sheetIndex="19" />
- <creature gameID="MULE" sheetIndex="24" color="bodypart"
- bodypart="hair" />
- <creature gameID="DONKEY" sheetIndex="24" color="bodypart"
- bodypart="hair" />
+ <creature gameID="OGRE" sheetIndex="19" offsety="-2"/>
+
+ <creature gameID="MULE" sheetIndex="24" color="bodypart" bodypart="hair" />
+ <creature gameID="DONKEY" sheetIndex="24" color="bodypart" bodypart="hair" />
<creature gameID="MUSKOX" sheetIndex="25" />
<creature gameID="HORSE" sheetIndex="26" />
<creature gameID="FISH_CARP" sheetIndex="29" />
+
<creature gameID="OLM_GIANT" sheetIndex="30" />
- <creature gameID="RATMAN" sheetIndex="31" />
<creature gameID="BEAK_DOG" sheetIndex="32" />
<creature gameID="KOBOLD" sheetIndex="33" />
<creature gameID="GOBLIN" sheetIndex="34" />
@@ -52,7 +40,20 @@ <creature gameID="SPIDER_CAVE_GIANT" sheetIndex="36" />
<creature gameID="SPIRIT_OF_FIRE" sheetIndex="38" />
<creature gameID="IMP_FIRE" sheetIndex="39" />
- <creature gameID="IMP_FIRE" sheetIndex="39" />
+
+ <creature gameID="RODENT MAN" sheetIndex="40" />
+ <creature gameID="AMPHIBIAN_MAN" sheetIndex="41" />
+ <creature gameID="REPTILE_MAN" sheetIndex="42" />
+
<creature gameID="FOX" sheetIndex="50" />
<creature gameID="TROGLODYTE" sheetIndex="52" />
+
+ <creature gameID="DRAGON">
+ <variant sheetIndex ="54" frames = "0"/>
+ <variant sheetIndex ="55" frames = "1"/>
+ <variant sheetIndex ="56" frames = "2"/>
+ <variant sheetIndex ="57" frames = "3"/>
+ <variant sheetIndex ="58" frames = "4"/>
+ <variant sheetIndex ="59" frames = "5"/>
+ </creature>
</creatures>
diff --git a/resources/creatures/humans.png b/resources/creatures/humans.png Binary files differnew file mode 100644 index 0000000..29e0746 --- /dev/null +++ b/resources/creatures/humans.png diff --git a/resources/creatures/humans.xml b/resources/creatures/humans.xml new file mode 100644 index 0000000..fe5598b --- /dev/null +++ b/resources/creatures/humans.xml @@ -0,0 +1,175 @@ +<?xml version="1.0" ?>
+
+<creatures>
+ <!-- default -->
+ <creature gameID="HUMAN" file="humans.png" sheetIndex="0" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="1" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="2" />
+ <subsprite sheetIndex="3" color="profession" />
+
+
+ <!-- military -->
+ <variant prof="RECRUIT" sheetIndex="0" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="40" />
+ </variant>
+
+ <variant prof="WRESTLER" sheetIndex="41" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="61" />
+ </variant>
+ <variant prof="MASTER_WRESTLER" sheetIndex="41" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="61" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="LASHER" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="62" />
+ </variant>
+ <variant prof="MASTER_LASHER" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="62" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="AXEMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="63" />
+ </variant>
+ <variant prof="MASTER_AXEMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="63" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="HAMMERMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="64" />
+ </variant>
+ <variant prof="MASTER_HAMMERMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="64" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="SWORDSMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="65" />
+ </variant>
+ <variant prof="MASTER_SWORDSMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="65" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="SPEARMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="66" />
+ </variant>
+ <variant prof="MASTER_SPEARMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="66" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="MACEMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="67" />
+ </variant>
+ <variant prof="MASTER_MACEMAN" sheetIndex="42" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="67" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+
+ <variant prof="CROSSBOWMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="68" />
+ </variant>
+ <variant prof="MASTER_CROSSBOWMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="68" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="BOWMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="69" />
+ </variant>
+ <variant prof="MASTER_BOWMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="69" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="BLOWGUNMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="70" />
+ </variant>
+ <variant prof="MASTER_BLOWGUNMAN" sheetIndex="48" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="70" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <variant prof="PIKEMAN" sheetIndex="51" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="71" />
+ </variant>
+ <variant prof="MASTER_PIKEMAN" sheetIndex="51" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="71" />
+ <subsprite sheetIndex="60" offsety="-2" />
+ </variant>
+
+ <!-- purple guys -->
+ <variant prof="CLERK" sex="M" sheetIndex="0" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="1" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="4" />
+ </variant>
+ <variant prof="CLERK" sex="F" sheetIndex="20" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="21" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="24" />
+ </variant>
+
+ <variant prof="ADMINISTRATOR" sex="M" sheetIndex="5" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="6" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="7" /><!-- need colors -->
+ </variant>
+ <variant prof="ADMINISTRATOR" sex="F" sheetIndex="25" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="26" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="27" /><!-- need colors -->
+ </variant>
+
+ <variant prof="TRADER" sex="M" sheetIndex="11" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="6" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="13" /><!-- need colors -->
+ </variant>
+ <variant prof="TRADER" sex="F" sheetIndex="31" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="32" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="33" /><!-- need colors -->
+ </variant>
+
+
+ <!-- non-playable -->
+ <variant prof="MERCHANT" sex="M" sheetIndex="9" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="6" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="10" />
+ </variant>
+ <variant prof="MERCHANT" sex="F" sheetIndex="29" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="26" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="30" />
+ </variant>
+
+ <!--variant prof="SHOPKEEPER" sex="M" sheetIndex="11" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="6" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="14" />
+ </variant>
+ <variant prof="SHOPKEEPER" sex="F" sheetIndex="31" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="32" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="34" />
+ </variant-->
+
+
+ <!-- children -->
+ <variant prof="CHILD" sex="M" sheetIndex="15" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="35" color="bodypart" bodypart="hair" /><!-- variations="2"-->
+ <subsprite sheetIndex="16" />
+ </variant>
+ <variant prof="CHILD" sex="F" sheetIndex="15" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="37" color="bodypart" bodypart="hair" /><!-- sheetIndex="36" variations="2"-->
+ <subsprite sheetIndex="17" />
+ </variant>
+ <variant prof="BABY" sheetIndex="18" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="39" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="19" />
+ </variant>
+
+ <!-- default female -->
+ <variant sex="F" sheetIndex="20" color="bodypart" bodypart="skin">
+ <subsprite sheetIndex="21" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="22" />
+ <subsprite sheetIndex="23" color="profession" />
+ </variant>
+ </creature>
+</creatures>
\ No newline at end of file diff --git a/resources/creatures/humies.png b/resources/creatures/humies.png Binary files differdeleted file mode 100644 index 6558aed..0000000 --- a/resources/creatures/humies.png +++ /dev/null diff --git a/resources/creatures/humies.xml b/resources/creatures/humies.xml deleted file mode 100644 index 7f0102e..0000000 --- a/resources/creatures/humies.xml +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0"?>
-<creatures>
- <creature gameID="HUMAN" sheetIndex="0" file="humies.png" color="bodypart" bodypart="skin">
- <subsprite sheetIndex="1" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="2" />
- <subsprite sheetIndex="3" color="profession" />
- <variant sex="F" sheetIndex="4" color="bodypart" bodypart="skin">
- <subsprite sheetIndex="5" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="6" />
- <subsprite sheetIndex="7" color="profession" />
- </variant>
- </creature>
-</creatures>
diff --git a/resources/creatures/index.txt b/resources/creatures/index.txt index ded7e65..daa41ef 100644 --- a/resources/creatures/index.txt +++ b/resources/creatures/index.txt @@ -4,7 +4,7 @@ caravan_animals.xml beefmo_large_ocean.xml
beefmo_subterranean.xml
-humies.xml
+humans.xml
elfs.xml
wild_animals.xml
#goblins.xml
|
