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authorCaldfir2012-04-14 23:47:32 -0700
committerCaldfir2012-04-14 23:47:32 -0700
commitd1d1fa1212288b1d89f742e6789b513b592681e7 (patch)
tree38d7e4ef5e5f7e69b0e0d92588a338326af3ee5a /resources
parent91e183339c5d460788e3113dc3c14e2c61adefca (diff)
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Updated sprite sheets with most weapons, some shields.
Diffstat (limited to 'resources')
-rw-r--r--resources/creatures/large_256/dwarf.xml562
-rw-r--r--resources/creatures/large_256/dwarff.pngbin127740 -> 161050 bytes
-rw-r--r--resources/creatures/large_256/dwarfm.pngbin152899 -> 183347 bytes
3 files changed, 562 insertions, 0 deletions
diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml
index 5a97405..756d6fc 100644
--- a/resources/creatures/large_256/dwarf.xml
+++ b/resources/creatures/large_256/dwarf.xml
@@ -53,6 +53,35 @@
<!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
<subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
<subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
<subsprite sheetIndex="3" zoom="3" />
</variant>
@@ -108,6 +137,539 @@
<!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
<subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
<subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="MINER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="MINER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="WOODCUTTER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="WOODCUTTER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="HUNTER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" prof="HUNTER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
<subsprite sheetIndex="3" zoom="3" />
</variant>
diff --git a/resources/creatures/large_256/dwarff.png b/resources/creatures/large_256/dwarff.png
index 10fdbba..3533615 100644
--- a/resources/creatures/large_256/dwarff.png
+++ b/resources/creatures/large_256/dwarff.png
Binary files differ
diff --git a/resources/creatures/large_256/dwarfm.png b/resources/creatures/large_256/dwarfm.png
index 1b33b7a..45d8c29 100644
--- a/resources/creatures/large_256/dwarfm.png
+++ b/resources/creatures/large_256/dwarfm.png
Binary files differ