diff options
26 files changed, 802 insertions, 786 deletions
diff --git a/BlockFactory.cpp b/BlockFactory.cpp index 03c6e8a..5d9d63b 100644 --- a/BlockFactory.cpp +++ b/BlockFactory.cpp @@ -6,32 +6,43 @@ BlockFactory blockFactory; BlockFactory::BlockFactory(void)
{
- poolSize = 0;
+ poolSize = 0;
+ blocksCreated = 0;
}
BlockFactory::~BlockFactory(void)
{
- for(uint32_t i=0; i<poolSize; i++){
- free( pool[i] );
- }
+ for(uint32_t i=0; i<poolSize; i++){
+ free( pool[i] );
+ blocksCreated--;
+ }
+ poolSize = 0;
+ pool.clear();
}
Block* BlockFactory::allocateBlock(){
- if( poolSize > 0 ){
- poolSize--;
- Block* b = pool[poolSize];
- pool.pop_back();
- return b;
- }
-
- //pool is empty(full), just New up a new block
- Block* b = (Block*) malloc( sizeof(Block) );
- return b;
+ if( poolSize > 0 ){
+ poolSize--;
+ Block* b = pool[poolSize];
+ pool.pop_back();
+ return b;
+ }
+
+ //pool is empty(full), just New up a new block
+ blocksCreated++;
+ Block* b = (Block*) malloc( sizeof(Block) );
+ return b;
}
void BlockFactory::deleteBlock(Block *b){
- poolSize++;
- pool.push_back( b );
+ if(2*poolSize < blocksCreated){
+ poolSize++;
+ pool.push_back( b );
+ }
+ else{
+ blocksCreated--;
+ free( b );
+ }
}
diff --git a/BlockFactory.h b/BlockFactory.h index a122dd6..a8d2046 100644 --- a/BlockFactory.h +++ b/BlockFactory.h @@ -5,6 +5,7 @@ class BlockFactory
{
uint32_t poolSize;
+ uint32_t blocksCreated;
vector<Block*> pool;
public:
@@ -13,6 +14,7 @@ public: Block* allocateBlock( );
void deleteBlock( Block* );
uint32_t getPoolSize(){ return poolSize; }
+ uint32_t getBlocksCreated(){ return blocksCreated; }
};
@@ -6,6 +6,7 @@ using namespace std; #include "common.h"
#include "Block.h"
+#include "BlockFactory.h"
#include "GUI.h"
//#include "SpriteMaps.h"
#include "GameBuildings.h"
@@ -521,6 +522,9 @@ static void * stonesense_thread(ALLEGRO_THREAD * main_thread, void * parms) delete last;
}
+ //need to explicitly tear down the current block factory
+ blockFactory.~BlockFactory();
+
al_destroy_bitmap(IMGIcon);
IMGIcon = 0;
delete contentLoader;
diff --git a/resources/creatures/index.txt b/resources/creatures/index.txt index daa41ef..649142c 100644 --- a/resources/creatures/index.txt +++ b/resources/creatures/index.txt @@ -1,4 +1,4 @@ -large_256/index.txt
+large_128/index.txt
caravan_animals.xml
diff --git a/resources/creatures/large_128/crundle.png b/resources/creatures/large_128/crundle.png Binary files differnew file mode 100644 index 0000000..939b3df --- /dev/null +++ b/resources/creatures/large_128/crundle.png diff --git a/resources/creatures/large_128/crundle.xml b/resources/creatures/large_128/crundle.xml new file mode 100644 index 0000000..b0487a9 --- /dev/null +++ b/resources/creatures/large_128/crundle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" ?> +<creatures> + <creature gameID="CRUNDLE" file="crundle.png" > + + <variant special="Normal" sex="F" sheetIndex="0" zoom="2" color="bodypart" bodypart="scales" > + <subsprite sheetIndex="1" zoom="2" /> + </variant> + + <variant special="Normal" sex="M" sheetIndex="0" zoom="2" color="bodypart" bodypart="scales" > + <subsprite sheetIndex="21" zoom="2" /> + </variant> + + </creature> + + <creature gameID="IMP_FIRE" file="crundle.png" > + + <variant special="Normal" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="2" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_128/domestic.png b/resources/creatures/large_128/domestic.png Binary files differnew file mode 100644 index 0000000..b675a1f --- /dev/null +++ b/resources/creatures/large_128/domestic.png diff --git a/resources/creatures/large_256/domestic.xml b/resources/creatures/large_128/domestic.xml index 0e9fc5a..4761313 100644 --- a/resources/creatures/large_256/domestic.xml +++ b/resources/creatures/large_128/domestic.xml @@ -3,19 +3,19 @@ <creature gameID="WATER_BUFFALO" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="4" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="5" zoom="3" color="bodypart" bodypart="hair" /> - <subsprite sheetIndex="6" zoom="3" /> + <variant special="Normal" prof="CHILD" sheetIndex="4" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="5" zoom="2" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="6" zoom="2" /> </variant> - <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" /> - <subsprite sheetIndex="2" zoom="3" /> + <variant special="Normal" sex="F" sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="2" zoom="2" /> </variant> - <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" /> - <subsprite sheetIndex="3" zoom="3" /> + <variant special="Normal" sex="M" sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="3" zoom="2" /> </variant> </creature> @@ -23,18 +23,18 @@ <creature gameID="GOAT" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="25" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="26" zoom="3" /> + <variant special="Normal" prof="CHILD" sheetIndex="25" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="26" zoom="2" /> </variant> - <variant special="Normal" sex="F" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="beard" /> - <subsprite sheetIndex="22" zoom="3" /> + <variant special="Normal" sex="F" sheetIndex="20" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="21" zoom="2" color="bodypart" bodypart="beard" /> + <subsprite sheetIndex="22" zoom="2" /> </variant> - <variant special="Normal" sex="M" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="beard" /> - <subsprite sheetIndex="24" zoom="3" /> + <variant special="Normal" sex="M" sheetIndex="20" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="23" zoom="2" color="bodypart" bodypart="beard" /> + <subsprite sheetIndex="24" zoom="2" /> </variant> </creature> @@ -42,19 +42,19 @@ <creature gameID="SHEEP" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="44" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="45" zoom="3" color="bodypart" bodypart="wool" /> - <subsprite sheetIndex="46" zoom="3" /> + <variant special="Normal" prof="CHILD" sheetIndex="44" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="45" zoom="2" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="46" zoom="2" /> </variant> - <variant special="Normal" sex="F" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" /> - <subsprite sheetIndex="42" zoom="3" /> + <variant special="Normal" sex="F" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="2" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="42" zoom="2" /> </variant> - <variant special="Normal" sex="M" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" /> - <subsprite sheetIndex="43" zoom="3" /> + <variant special="Normal" sex="M" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="2" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="43" zoom="2" /> </variant> </creature> @@ -62,12 +62,12 @@ <creature gameID="REINDEER" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="62" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="63" zoom="3" /> + <variant special="Normal" prof="CHILD" sheetIndex="62" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="63" zoom="2" /> </variant> - <variant special="Normal" sheetIndex="60" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="61" zoom="3" /> + <variant special="Normal" sheetIndex="60" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="61" zoom="2" /> </variant> </creature> @@ -75,25 +75,25 @@ <creature gameID="PIG" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="81" zoom="3" color="bodypart" bodypart="skin" /> + <variant special="Normal" prof="CHILD" sheetIndex="81" zoom="2" color="bodypart" bodypart="skin" /> - <variant special="Normal" sheetIndex="80" zoom="3" color="bodypart" bodypart="skin" /> + <variant special="Normal" sheetIndex="80" zoom="2" color="bodypart" bodypart="skin" /> </creature> <creature gameID="BIRD_CHICKEN" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="3" > - <subsprite sheetIndex="105" zoom="3" color="bodypart" bodypart="feathers" /> + <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="2" > + <subsprite sheetIndex="105" zoom="2" color="bodypart" bodypart="feathers" /> </variant> - <variant special="Normal" sex="F" sheetIndex="100" zoom="3" > - <subsprite sheetIndex="101" zoom="3" color="bodypart" bodypart="feathers" /> + <variant special="Normal" sex="F" sheetIndex="100" zoom="2" > + <subsprite sheetIndex="101" zoom="2" color="bodypart" bodypart="feathers" /> </variant> - <variant special="Normal" sex="M" sheetIndex="102" zoom="3" > - <subsprite sheetIndex="103" zoom="3" color="bodypart" bodypart="feathers" /> + <variant special="Normal" sex="M" sheetIndex="102" zoom="2" > + <subsprite sheetIndex="103" zoom="2" color="bodypart" bodypart="feathers" /> </variant> </creature> @@ -101,12 +101,12 @@ <creature gameID="BIRD_DUCK" file="domestic.png" > - <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="3" > - <subsprite sheetIndex="105" zoom="3" color="bodypart" bodypart="feathers" /> + <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="2" > + <subsprite sheetIndex="105" zoom="2" color="bodypart" bodypart="feathers" /> </variant> - <variant special="Normal" sheetIndex="120" zoom="3" > - <subsprite sheetIndex="121" zoom="3" color="bodypart" bodypart="feathers" /> + <variant special="Normal" sheetIndex="120" zoom="2" > + <subsprite sheetIndex="121" zoom="2" color="bodypart" bodypart="feathers" /> </variant> </creature> diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_128/dwarf.xml index 756d6fc..44a8589 100644 --- a/resources/creatures/large_256/dwarf.xml +++ b/resources/creatures/large_128/dwarf.xml @@ -5,781 +5,781 @@ <variant special="Military" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--beard goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Military" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--hair goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="MINER" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--beard goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="MINER" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--hair goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="WOODCUTTER" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--beard goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="WOODCUTTER" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - 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on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - 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<subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="HUNTER" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - 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on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" prof="HUNTER" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--hair goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> - <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> - <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> - <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> - <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> - <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> - <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> - <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> - <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> - <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> - <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> - <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> - <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> - <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> - <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> - <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> - <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> - <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> - <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> - <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> - <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> - <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> - <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> + <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/> + <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/> + <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/> + <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/> + <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/> + <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/> + <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/> + <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/> + <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/> + <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/> + <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/> + <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/> + <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/> + <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/> + <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/> + <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/> + <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/> + <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/> + <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/> + <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/> + <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/> + <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/> + <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/> - <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> - <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> + <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/> + <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/> - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" sex="M" file="dwarfm.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--beard goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + + <subsprite sheetIndex="4" zoom="2" /> </variant> <variant special="Normal" sex="F" file="dwarff.png" > <!--rear pieces for shadowing between legs--> - <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" /> + <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" /> <!--all the body clothes--> - <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> - <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> - <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> - <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> - <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> <!--hair goes here - on top of clothes but below hats--> - <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> - - <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> - <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> - <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> - <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - - <subsprite sheetIndex="3" zoom="3" /> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + + <subsprite sheetIndex="4" zoom="2" /> </variant> </creature> diff --git a/resources/creatures/large_128/dwarff.png b/resources/creatures/large_128/dwarff.png Binary files differnew file mode 100644 index 0000000..e18fad1 --- /dev/null +++ b/resources/creatures/large_128/dwarff.png diff --git a/resources/creatures/large_128/dwarfm.png b/resources/creatures/large_128/dwarfm.png Binary files differnew file mode 100644 index 0000000..a1553ed --- /dev/null +++ b/resources/creatures/large_128/dwarfm.png diff --git a/resources/creatures/large_256/index.txt b/resources/creatures/large_128/index.txt index d57f3e6..d57f3e6 100644 --- a/resources/creatures/large_256/index.txt +++ b/resources/creatures/large_128/index.txt diff --git a/resources/creatures/large_128/jabber.png b/resources/creatures/large_128/jabber.png Binary files differnew file mode 100644 index 0000000..9e1ab9a --- /dev/null +++ b/resources/creatures/large_128/jabber.png diff --git a/resources/creatures/large_128/jabber.xml b/resources/creatures/large_128/jabber.xml new file mode 100644 index 0000000..1cc7cc6 --- /dev/null +++ b/resources/creatures/large_128/jabber.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" ?> +<creatures> + <creature gameID="JABBERER" file="jabber.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="42" zoom="2" color="xml" red="200" green="180" blue="50" /> + <subsprite sheetIndex="43" zoom="2" color="bodypart" bodypart="feathers" /> + <subsprite sheetIndex="44" zoom="2" /> + </variant> + + <variant special="Normal" sheetIndex="20" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" offsety="-32"/> + <subsprite sheetIndex="1" zoom="2" color="xml" red="240" green="120" blue="120" offsety="-32"/> + <subsprite sheetIndex="2" zoom="2" color="xml" red="250" green="200" blue="60" offsety="-32"/> + <subsprite sheetIndex="23" zoom="2" color="bodypart" bodypart="feathers" /> + <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="feathers" offsety="-32"/> + <subsprite sheetIndex="24" zoom="2" /> + <subsprite sheetIndex="4" zoom="2" offsety="-32"/> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_128/wild.png b/resources/creatures/large_128/wild.png Binary files differnew file mode 100644 index 0000000..2bc4cc1 --- /dev/null +++ b/resources/creatures/large_128/wild.png diff --git a/resources/creatures/large_128/wild.xml b/resources/creatures/large_128/wild.xml new file mode 100644 index 0000000..224204b --- /dev/null +++ b/resources/creatures/large_128/wild.xml @@ -0,0 +1,22 @@ +<?xml version="1.0" ?> +<creatures> + + <creature gameID="GOAT_MOUNTAIN" file="wild.png" > + + <variant special="Normal" sheetIndex="0" zoom="2" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="1" zoom="2" /> + </variant> + + </creature> + + + <creature gameID="GRAY_LANGUR" file="wild.png" > + + <variant special="Normal" sheetIndex="20" zoom="2" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="21" zoom="2" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="22" zoom="2" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/.gitignore b/resources/creatures/large_256/.gitignore deleted file mode 100644 index 085e8ba..0000000 --- a/resources/creatures/large_256/.gitignore +++ /dev/null @@ -1 +0,0 @@ -Thumbs.db diff --git a/resources/creatures/large_256/crundle.png b/resources/creatures/large_256/crundle.png Binary files differdeleted file mode 100644 index 7c77939..0000000 --- a/resources/creatures/large_256/crundle.png +++ /dev/null diff --git a/resources/creatures/large_256/crundle.xml b/resources/creatures/large_256/crundle.xml deleted file mode 100644 index 7e67e0d..0000000 --- a/resources/creatures/large_256/crundle.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" ?> -<creatures> - <creature gameID="CRUNDLE" file="crundle.png" > - - <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" > - <subsprite sheetIndex="1" zoom="3" /> - </variant> - - <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" > - <subsprite sheetIndex="21" zoom="3" /> - </variant> - - </creature> - - <creature gameID="IMP_FIRE" file="crundle.png" > - - <variant special="Normal" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="41" zoom="3" /> - </variant> - - </creature> - -</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/domestic.png b/resources/creatures/large_256/domestic.png Binary files differdeleted file mode 100644 index 85c4c79..0000000 --- a/resources/creatures/large_256/domestic.png +++ /dev/null diff --git a/resources/creatures/large_256/dwarff.png b/resources/creatures/large_256/dwarff.png Binary files differdeleted file mode 100644 index 7a6f54c..0000000 --- a/resources/creatures/large_256/dwarff.png +++ /dev/null diff --git a/resources/creatures/large_256/dwarfm.png b/resources/creatures/large_256/dwarfm.png Binary files differdeleted file mode 100644 index 366041d..0000000 --- a/resources/creatures/large_256/dwarfm.png +++ /dev/null diff --git a/resources/creatures/large_256/jabber.png b/resources/creatures/large_256/jabber.png Binary files differdeleted file mode 100644 index 1a8568f..0000000 --- a/resources/creatures/large_256/jabber.png +++ /dev/null diff --git a/resources/creatures/large_256/jabber.xml b/resources/creatures/large_256/jabber.xml deleted file mode 100644 index 25bea0d..0000000 --- a/resources/creatures/large_256/jabber.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" ?> -<creatures> - <creature gameID="JABBERER" file="jabber.png" > - - <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="42" zoom="3" color="xml" red="200" green="180" blue="50" /> - <subsprite sheetIndex="43" zoom="3" color="bodypart" bodypart="feathers" /> - <subsprite sheetIndex="44" zoom="3" /> - </variant> - - <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" offsety="-32"/> - <subsprite sheetIndex="1" zoom="3" color="xml" red="240" green="120" blue="120" offsety="-32"/> - <subsprite sheetIndex="2" zoom="3" color="xml" red="250" green="200" blue="60" offsety="-32"/> - <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="feathers" /> - <subsprite sheetIndex="3" zoom="3" color="bodypart" bodypart="feathers" offsety="-32"/> - <subsprite sheetIndex="24" zoom="3" /> - <subsprite sheetIndex="4" zoom="3" offsety="-32"/> - </variant> - - </creature> - -</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/wild.png b/resources/creatures/large_256/wild.png Binary files differdeleted file mode 100644 index 5ff0606..0000000 --- a/resources/creatures/large_256/wild.png +++ /dev/null diff --git a/resources/creatures/large_256/wild.xml b/resources/creatures/large_256/wild.xml deleted file mode 100644 index f50518d..0000000 --- a/resources/creatures/large_256/wild.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" ?> -<creatures> - - <creature gameID="GOAT_MOUNTAIN" file="wild.png" > - - <variant special="Normal" sheetIndex="0" zoom="3" color="bodypart" bodypart="hair" > - <subsprite sheetIndex="1" zoom="3" /> - </variant> - - </creature> - - - <creature gameID="GRAY_LANGUR" file="wild.png" > - - <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" > - <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="hair" /> - <subsprite sheetIndex="22" zoom="3" /> - </variant> - - </creature> - -</creatures>
\ No newline at end of file |
