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-rw-r--r--resources/creatures/index.txt2
-rw-r--r--resources/creatures/large_128/crundle.pngbin0 -> 11784 bytes
-rw-r--r--resources/creatures/large_128/crundle.xml23
-rw-r--r--resources/creatures/large_128/domestic.pngbin0 -> 58026 bytes
-rw-r--r--resources/creatures/large_128/domestic.xml (renamed from resources/creatures/large_256/domestic.xml)84
-rw-r--r--resources/creatures/large_128/dwarf.xml (renamed from resources/creatures/large_256/dwarf.xml)1316
-rw-r--r--resources/creatures/large_128/dwarff.pngbin0 -> 124081 bytes
-rw-r--r--resources/creatures/large_128/dwarfm.pngbin0 -> 136301 bytes
-rw-r--r--resources/creatures/large_128/index.txt (renamed from resources/creatures/large_256/index.txt)0
-rw-r--r--resources/creatures/large_128/jabber.pngbin0 -> 21623 bytes
-rw-r--r--resources/creatures/large_128/jabber.xml23
-rw-r--r--resources/creatures/large_128/wild.pngbin0 -> 11973 bytes
-rw-r--r--resources/creatures/large_128/wild.xml22
-rw-r--r--resources/creatures/large_256/.gitignore1
-rw-r--r--resources/creatures/large_256/crundle.pngbin16026 -> 0 bytes
-rw-r--r--resources/creatures/large_256/crundle.xml23
-rw-r--r--resources/creatures/large_256/domestic.pngbin134035 -> 0 bytes
-rw-r--r--resources/creatures/large_256/dwarff.pngbin165363 -> 0 bytes
-rw-r--r--resources/creatures/large_256/dwarfm.pngbin186687 -> 0 bytes
-rw-r--r--resources/creatures/large_256/jabber.pngbin29431 -> 0 bytes
-rw-r--r--resources/creatures/large_256/jabber.xml23
-rw-r--r--resources/creatures/large_256/wild.pngbin15821 -> 0 bytes
-rw-r--r--resources/creatures/large_256/wild.xml22
23 files changed, 769 insertions, 770 deletions
diff --git a/resources/creatures/index.txt b/resources/creatures/index.txt
index ded7e65..b76a347 100644
--- a/resources/creatures/index.txt
+++ b/resources/creatures/index.txt
@@ -1,4 +1,4 @@
-large_256/index.txt
+large_128/index.txt
caravan_animals.xml
diff --git a/resources/creatures/large_128/crundle.png b/resources/creatures/large_128/crundle.png
new file mode 100644
index 0000000..939b3df
--- /dev/null
+++ b/resources/creatures/large_128/crundle.png
Binary files differ
diff --git a/resources/creatures/large_128/crundle.xml b/resources/creatures/large_128/crundle.xml
new file mode 100644
index 0000000..b0487a9
--- /dev/null
+++ b/resources/creatures/large_128/crundle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" ?>
+<creatures>
+ <creature gameID="CRUNDLE" file="crundle.png" >
+
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="2" color="bodypart" bodypart="scales" >
+ <subsprite sheetIndex="1" zoom="2" />
+ </variant>
+
+ <variant special="Normal" sex="M" sheetIndex="0" zoom="2" color="bodypart" bodypart="scales" >
+ <subsprite sheetIndex="21" zoom="2" />
+ </variant>
+
+ </creature>
+
+ <creature gameID="IMP_FIRE" file="crundle.png" >
+
+ <variant special="Normal" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="2" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_128/domestic.png b/resources/creatures/large_128/domestic.png
new file mode 100644
index 0000000..b675a1f
--- /dev/null
+++ b/resources/creatures/large_128/domestic.png
Binary files differ
diff --git a/resources/creatures/large_256/domestic.xml b/resources/creatures/large_128/domestic.xml
index 0e9fc5a..4761313 100644
--- a/resources/creatures/large_256/domestic.xml
+++ b/resources/creatures/large_128/domestic.xml
@@ -3,19 +3,19 @@
<creature gameID="WATER_BUFFALO" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="4" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="5" zoom="3" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="6" zoom="3" />
+ <variant special="Normal" prof="CHILD" sheetIndex="4" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="5" zoom="2" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="6" zoom="2" />
</variant>
- <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="2" zoom="3" />
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="2" zoom="2" />
</variant>
- <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="3" zoom="3" />
+ <variant special="Normal" sex="M" sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="3" zoom="2" />
</variant>
</creature>
@@ -23,18 +23,18 @@
<creature gameID="GOAT" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="25" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="26" zoom="3" />
+ <variant special="Normal" prof="CHILD" sheetIndex="25" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="26" zoom="2" />
</variant>
- <variant special="Normal" sex="F" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="beard" />
- <subsprite sheetIndex="22" zoom="3" />
+ <variant special="Normal" sex="F" sheetIndex="20" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="21" zoom="2" color="bodypart" bodypart="beard" />
+ <subsprite sheetIndex="22" zoom="2" />
</variant>
- <variant special="Normal" sex="M" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="beard" />
- <subsprite sheetIndex="24" zoom="3" />
+ <variant special="Normal" sex="M" sheetIndex="20" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="23" zoom="2" color="bodypart" bodypart="beard" />
+ <subsprite sheetIndex="24" zoom="2" />
</variant>
</creature>
@@ -42,19 +42,19 @@
<creature gameID="SHEEP" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="44" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="45" zoom="3" color="bodypart" bodypart="wool" />
- <subsprite sheetIndex="46" zoom="3" />
+ <variant special="Normal" prof="CHILD" sheetIndex="44" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="45" zoom="2" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="46" zoom="2" />
</variant>
- <variant special="Normal" sex="F" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" />
- <subsprite sheetIndex="42" zoom="3" />
+ <variant special="Normal" sex="F" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="2" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="42" zoom="2" />
</variant>
- <variant special="Normal" sex="M" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" />
- <subsprite sheetIndex="43" zoom="3" />
+ <variant special="Normal" sex="M" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="2" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="43" zoom="2" />
</variant>
</creature>
@@ -62,12 +62,12 @@
<creature gameID="REINDEER" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="62" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="63" zoom="3" />
+ <variant special="Normal" prof="CHILD" sheetIndex="62" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="63" zoom="2" />
</variant>
- <variant special="Normal" sheetIndex="60" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="61" zoom="3" />
+ <variant special="Normal" sheetIndex="60" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="61" zoom="2" />
</variant>
</creature>
@@ -75,25 +75,25 @@
<creature gameID="PIG" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="81" zoom="3" color="bodypart" bodypart="skin" />
+ <variant special="Normal" prof="CHILD" sheetIndex="81" zoom="2" color="bodypart" bodypart="skin" />
- <variant special="Normal" sheetIndex="80" zoom="3" color="bodypart" bodypart="skin" />
+ <variant special="Normal" sheetIndex="80" zoom="2" color="bodypart" bodypart="skin" />
</creature>
<creature gameID="BIRD_CHICKEN" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="3" >
- <subsprite sheetIndex="105" zoom="3" color="bodypart" bodypart="feathers" />
+ <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="2" >
+ <subsprite sheetIndex="105" zoom="2" color="bodypart" bodypart="feathers" />
</variant>
- <variant special="Normal" sex="F" sheetIndex="100" zoom="3" >
- <subsprite sheetIndex="101" zoom="3" color="bodypart" bodypart="feathers" />
+ <variant special="Normal" sex="F" sheetIndex="100" zoom="2" >
+ <subsprite sheetIndex="101" zoom="2" color="bodypart" bodypart="feathers" />
</variant>
- <variant special="Normal" sex="M" sheetIndex="102" zoom="3" >
- <subsprite sheetIndex="103" zoom="3" color="bodypart" bodypart="feathers" />
+ <variant special="Normal" sex="M" sheetIndex="102" zoom="2" >
+ <subsprite sheetIndex="103" zoom="2" color="bodypart" bodypart="feathers" />
</variant>
</creature>
@@ -101,12 +101,12 @@
<creature gameID="BIRD_DUCK" file="domestic.png" >
- <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="3" >
- <subsprite sheetIndex="105" zoom="3" color="bodypart" bodypart="feathers" />
+ <variant special="Normal" prof="CHILD" sheetIndex="104" zoom="2" >
+ <subsprite sheetIndex="105" zoom="2" color="bodypart" bodypart="feathers" />
</variant>
- <variant special="Normal" sheetIndex="120" zoom="3" >
- <subsprite sheetIndex="121" zoom="3" color="bodypart" bodypart="feathers" />
+ <variant special="Normal" sheetIndex="120" zoom="2" >
+ <subsprite sheetIndex="121" zoom="2" color="bodypart" bodypart="feathers" />
</variant>
</creature>
diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_128/dwarf.xml
index 756d6fc..44a8589 100644
--- a/resources/creatures/large_256/dwarf.xml
+++ b/resources/creatures/large_128/dwarf.xml
@@ -5,781 +5,781 @@
<variant special="Military" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Military" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--hair goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="MINER" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
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- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
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+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
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+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
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- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
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- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
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- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
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- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
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- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
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+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
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+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
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- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="MINER" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
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- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
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- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
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- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
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- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--hair goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
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+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="WOODCUTTER" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
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- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
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- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
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+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
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+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
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+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="WOODCUTTER" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--hair goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="HUNTER" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
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- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
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- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
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- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
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- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
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- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
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+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
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+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
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+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
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+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
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+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
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+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
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+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
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+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
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- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
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+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
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- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
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- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" prof="HUNTER" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
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- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
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- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
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- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
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- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
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- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
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- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
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+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
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+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
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+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
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+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
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+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--hair goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="200" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
- <subsprite sheetIndex="201" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
- <subsprite sheetIndex="202" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
- <subsprite sheetIndex="203" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
- <subsprite sheetIndex="205" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
- <subsprite sheetIndex="206" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
- <subsprite sheetIndex="207" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
- <subsprite sheetIndex="208" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
- <subsprite sheetIndex="209" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
- <subsprite sheetIndex="204" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="210" offsety="-16" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
- <subsprite sheetIndex="211" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
- <subsprite sheetIndex="220" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
- <subsprite sheetIndex="221" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
- <subsprite sheetIndex="222" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
- <subsprite sheetIndex="223" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
- <subsprite sheetIndex="224" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
- <subsprite sheetIndex="225" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
- <subsprite sheetIndex="226" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
- <subsprite sheetIndex="227" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
- <subsprite sheetIndex="228" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
- <subsprite sheetIndex="229" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
- <subsprite sheetIndex="230" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
- <subsprite sheetIndex="231" zoom="3" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
- <subsprite sheetIndex="163" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
- <subsprite sheetIndex="164" zoom="3" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
<variant special="Normal" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
- <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" />
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" />
<!--all the body clothes-->
- <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+ <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
<!--hair goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
</variant>
</creature>
diff --git a/resources/creatures/large_128/dwarff.png b/resources/creatures/large_128/dwarff.png
new file mode 100644
index 0000000..e18fad1
--- /dev/null
+++ b/resources/creatures/large_128/dwarff.png
Binary files differ
diff --git a/resources/creatures/large_128/dwarfm.png b/resources/creatures/large_128/dwarfm.png
new file mode 100644
index 0000000..a1553ed
--- /dev/null
+++ b/resources/creatures/large_128/dwarfm.png
Binary files differ
diff --git a/resources/creatures/large_256/index.txt b/resources/creatures/large_128/index.txt
index d57f3e6..d57f3e6 100644
--- a/resources/creatures/large_256/index.txt
+++ b/resources/creatures/large_128/index.txt
diff --git a/resources/creatures/large_128/jabber.png b/resources/creatures/large_128/jabber.png
new file mode 100644
index 0000000..9e1ab9a
--- /dev/null
+++ b/resources/creatures/large_128/jabber.png
Binary files differ
diff --git a/resources/creatures/large_128/jabber.xml b/resources/creatures/large_128/jabber.xml
new file mode 100644
index 0000000..1cc7cc6
--- /dev/null
+++ b/resources/creatures/large_128/jabber.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" ?>
+<creatures>
+ <creature gameID="JABBERER" file="jabber.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="42" zoom="2" color="xml" red="200" green="180" blue="50" />
+ <subsprite sheetIndex="43" zoom="2" color="bodypart" bodypart="feathers" />
+ <subsprite sheetIndex="44" zoom="2" />
+ </variant>
+
+ <variant special="Normal" sheetIndex="20" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="0" zoom="2" color="bodypart" bodypart="skin" offsety="-32"/>
+ <subsprite sheetIndex="1" zoom="2" color="xml" red="240" green="120" blue="120" offsety="-32"/>
+ <subsprite sheetIndex="2" zoom="2" color="xml" red="250" green="200" blue="60" offsety="-32"/>
+ <subsprite sheetIndex="23" zoom="2" color="bodypart" bodypart="feathers" />
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="feathers" offsety="-32"/>
+ <subsprite sheetIndex="24" zoom="2" />
+ <subsprite sheetIndex="4" zoom="2" offsety="-32"/>
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_128/wild.png b/resources/creatures/large_128/wild.png
new file mode 100644
index 0000000..2bc4cc1
--- /dev/null
+++ b/resources/creatures/large_128/wild.png
Binary files differ
diff --git a/resources/creatures/large_128/wild.xml b/resources/creatures/large_128/wild.xml
new file mode 100644
index 0000000..224204b
--- /dev/null
+++ b/resources/creatures/large_128/wild.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" ?>
+<creatures>
+
+ <creature gameID="GOAT_MOUNTAIN" file="wild.png" >
+
+ <variant special="Normal" sheetIndex="0" zoom="2" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="1" zoom="2" />
+ </variant>
+
+ </creature>
+
+
+ <creature gameID="GRAY_LANGUR" file="wild.png" >
+
+ <variant special="Normal" sheetIndex="20" zoom="2" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="21" zoom="2" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="22" zoom="2" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/.gitignore b/resources/creatures/large_256/.gitignore
deleted file mode 100644
index 085e8ba..0000000
--- a/resources/creatures/large_256/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-Thumbs.db
diff --git a/resources/creatures/large_256/crundle.png b/resources/creatures/large_256/crundle.png
deleted file mode 100644
index 7c77939..0000000
--- a/resources/creatures/large_256/crundle.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/crundle.xml b/resources/creatures/large_256/crundle.xml
deleted file mode 100644
index 7e67e0d..0000000
--- a/resources/creatures/large_256/crundle.xml
+++ /dev/null
@@ -1,23 +0,0 @@
-<?xml version="1.0" ?>
-<creatures>
- <creature gameID="CRUNDLE" file="crundle.png" >
-
- <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" >
- <subsprite sheetIndex="1" zoom="3" />
- </variant>
-
- <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" >
- <subsprite sheetIndex="21" zoom="3" />
- </variant>
-
- </creature>
-
- <creature gameID="IMP_FIRE" file="crundle.png" >
-
- <variant special="Normal" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="41" zoom="3" />
- </variant>
-
- </creature>
-
-</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/domestic.png b/resources/creatures/large_256/domestic.png
deleted file mode 100644
index 85c4c79..0000000
--- a/resources/creatures/large_256/domestic.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/dwarff.png b/resources/creatures/large_256/dwarff.png
deleted file mode 100644
index 7a6f54c..0000000
--- a/resources/creatures/large_256/dwarff.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/dwarfm.png b/resources/creatures/large_256/dwarfm.png
deleted file mode 100644
index 366041d..0000000
--- a/resources/creatures/large_256/dwarfm.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/jabber.png b/resources/creatures/large_256/jabber.png
deleted file mode 100644
index 1a8568f..0000000
--- a/resources/creatures/large_256/jabber.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/jabber.xml b/resources/creatures/large_256/jabber.xml
deleted file mode 100644
index 25bea0d..0000000
--- a/resources/creatures/large_256/jabber.xml
+++ /dev/null
@@ -1,23 +0,0 @@
-<?xml version="1.0" ?>
-<creatures>
- <creature gameID="JABBERER" file="jabber.png" >
-
- <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="42" zoom="3" color="xml" red="200" green="180" blue="50" />
- <subsprite sheetIndex="43" zoom="3" color="bodypart" bodypart="feathers" />
- <subsprite sheetIndex="44" zoom="3" />
- </variant>
-
- <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" offsety="-32"/>
- <subsprite sheetIndex="1" zoom="3" color="xml" red="240" green="120" blue="120" offsety="-32"/>
- <subsprite sheetIndex="2" zoom="3" color="xml" red="250" green="200" blue="60" offsety="-32"/>
- <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="feathers" />
- <subsprite sheetIndex="3" zoom="3" color="bodypart" bodypart="feathers" offsety="-32"/>
- <subsprite sheetIndex="24" zoom="3" />
- <subsprite sheetIndex="4" zoom="3" offsety="-32"/>
- </variant>
-
- </creature>
-
-</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/wild.png b/resources/creatures/large_256/wild.png
deleted file mode 100644
index 5ff0606..0000000
--- a/resources/creatures/large_256/wild.png
+++ /dev/null
Binary files differ
diff --git a/resources/creatures/large_256/wild.xml b/resources/creatures/large_256/wild.xml
deleted file mode 100644
index f50518d..0000000
--- a/resources/creatures/large_256/wild.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<?xml version="1.0" ?>
-<creatures>
-
- <creature gameID="GOAT_MOUNTAIN" file="wild.png" >
-
- <variant special="Normal" sheetIndex="0" zoom="3" color="bodypart" bodypart="hair" >
- <subsprite sheetIndex="1" zoom="3" />
- </variant>
-
- </creature>
-
-
- <creature gameID="GRAY_LANGUR" file="wild.png" >
-
- <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" >
- <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="hair" />
- <subsprite sheetIndex="22" zoom="3" />
- </variant>
-
- </creature>
-
-</creatures> \ No newline at end of file