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-rw-r--r--resources/buildings/Target.xml46
1 files changed, 41 insertions, 5 deletions
diff --git a/resources/buildings/Target.xml b/resources/buildings/Target.xml
index 36bf791..27a79dc 100644
--- a/resources/buildings/Target.xml
+++ b/resources/buildings/Target.xml
@@ -1,7 +1,43 @@
-<?xml version="1.0" ?>
-
-
+<?xml version="1.0"?>
<building name="Target" game_type="ArcheryTarget" >
- <sprite index = 288 />
-</building>
+ <if>
+ <MaterialType value="Wood" />
+ <sprite index="289" color="building" />
+ </if>
+ <else>
+ <or>
+ <MaterialType value="Metal" subtype="IRON" />
+ <MaterialType value="Metal" subtype="GOLD" />
+ <MaterialType value="Metal" subtype="SILVER" />
+ <MaterialType value="Metal" subtype="COPPER" />
+ <MaterialType value="Metal" subtype="NICKEL" />
+ <MaterialType value="Metal" subtype="ZINC" />
+ <MaterialType value="Metal" subtype="BRONZE" />
+ <MaterialType value="Metal" subtype="BRASS" />
+ <MaterialType value="Metal" subtype="STEEL" />
+ <MaterialType value="Metal" subtype="PIG_IRON" />
+ <MaterialType value="Metal" subtype="PLATINUM" />
+ <MaterialType value="Metal" subtype="ELECTRUM" />
+ <MaterialType value="Metal" subtype="TIN" />
+ <MaterialType value="Metal" subtype="PEWTER_FINE" />
+ <MaterialType value="Metal" subtype="PEWTER_TRIFLE" />
+ <MaterialType value="Metal" subtype="PEWTER_LAY" />
+ <MaterialType value="Metal" subtype="LEAD" />
+ <MaterialType value="Metal" subtype="ALUMINUM" />
+ <MaterialType value="Metal" subtype="NICKEL_SILVER" />
+ <MaterialType value="Metal" subtype="BILLON" />
+ <MaterialType value="Metal" subtype="STERLING_SILVER" />
+ <MaterialType value="Metal" subtype="BLACK_BRONZE" />
+ <MaterialType value="Metal" subtype="ROSE_GOLD" />
+ <MaterialType value="Metal" subtype="BISMUTH" />
+ <MaterialType value="Metal" subtype="BISMUTH_BRONZE" />
+ <MaterialType value="Metal" subtype="ADAMANTINE" />
+ </or>
+ <sprite index="290" color="building" />
+ </else>
+ <else>
+ <sprite index="288" color="building" />
+ </else>
+ <sprite index="287" />
+</building>