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path: root/resources/creatures/large_128/dwarf.xml
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Diffstat (limited to 'resources/creatures/large_128/dwarf.xml')
-rw-r--r--resources/creatures/large_128/dwarf.xml786
1 files changed, 786 insertions, 0 deletions
diff --git a/resources/creatures/large_128/dwarf.xml b/resources/creatures/large_128/dwarf.xml
new file mode 100644
index 0000000..44a8589
--- /dev/null
+++ b/resources/creatures/large_128/dwarf.xml
@@ -0,0 +1,786 @@
+<?xml version="1.0" ?>
+<creatures>
+<creature gameID="DWARF" >
+
+ <variant special="Military" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Military" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="MINER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="MINER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="WOODCUTTER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="WOODCUTTER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="HUNTER" sex="M" file="dwarfm.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" prof="HUNTER" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="200" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
+ <subsprite sheetIndex="201" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
+ <subsprite sheetIndex="202" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
+ <subsprite sheetIndex="203" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
+ <subsprite sheetIndex="205" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
+ <subsprite sheetIndex="206" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
+ <subsprite sheetIndex="207" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
+ <subsprite sheetIndex="208" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
+ <subsprite sheetIndex="209" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
+ <subsprite sheetIndex="204" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="210" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
+ <subsprite sheetIndex="211" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
+ <subsprite sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>
+ <subsprite sheetIndex="221" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
+ <subsprite sheetIndex="222" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
+ <subsprite sheetIndex="223" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
+ <subsprite sheetIndex="224" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
+ <subsprite sheetIndex="225" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
+ <subsprite sheetIndex="226" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
+ <subsprite sheetIndex="227" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
+ <subsprite sheetIndex="228" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
+ <subsprite sheetIndex="229" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="230" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
+ <subsprite sheetIndex="231" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
+
+ <subsprite sheetIndex="163" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
+ <subsprite sheetIndex="164" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" sex="M" file="dwarfm.png" >
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+ <variant special="Normal" sex="F" file="dwarff.png" >
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="2" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="60" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--hair goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="186" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <subsprite sheetIndex="185" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+
+ <subsprite sheetIndex="4" zoom="2" />
+ </variant>
+
+</creature>
+</creatures> \ No newline at end of file