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path: root/resources/creatures/large_256/dwarf.xml
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Diffstat (limited to 'resources/creatures/large_256/dwarf.xml')
-rw-r--r--resources/creatures/large_256/dwarf.xml115
1 files changed, 112 insertions, 3 deletions
diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml
index 8d5c892..ae360ef 100644
--- a/resources/creatures/large_256/dwarf.xml
+++ b/resources/creatures/large_256/dwarf.xml
@@ -1,8 +1,8 @@
<?xml version="1.0" ?>
<creatures>
-<creature gameID="DWARF" file="dwarf.png" >
+<creature gameID="DWARF" >
- <variant special="Military" >
+ <variant special="Military" sex="M" file="dwarfm.png" >
<!--rear pieces for shadowing between legs-->
<subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
@@ -57,7 +57,116 @@
<subsprite sheetIndex="3" zoom="3" />
</variant>
- <variant special="Normal">
+ <variant special="Military" sex="F" file="dwarff.png" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <!--subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /-->
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sex="M" file="dwarfm.png" >
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sex="F" file="dwarff.png" >
<!--rear pieces for shadowing between legs-->
<subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
<subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>