| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | fixed some compatibility stuff | Japa | 2010-07-20 | 1 | -1/+1 |
| * | Updated Allegro to version 4.9.21 | Japa | 2010-07-18 | 1 | -38/+31 |
| * | updated to the latest DFhack, debugmode also seems to be working. | Japa | 2010-06-26 | 1 | -2/+0 |
| * | Switched buildings over to the new sprite system. | Japa | 2010-06-25 | 1 | -12/+4 |
| * | all sprites other than buildings are now object oriented and seem to be worki... | Japa | 2010-06-25 | 1 | -206/+61 |
| * | Moved more stuff to OO sprites. | Japa | 2010-06-24 | 1 | -244/+226 |
| * | fixed the draw functions to use pointers instead | Japa | 2010-06-23 | 1 | -1/+4 |
| * | made the tree sprites object oriented | Japa | 2010-06-23 | 1 | -41/+40 |
| * | (no commit message) | Japa | 2010-06-18 | 1 | -11/+116 |
| * | did some more snow-related stuff. also added another status icon | Japa | 2010-06-16 | 1 | -11/+18 |
| * | (no commit message) | Japa | 2010-06-12 | 1 | -8/+16 |
| * | Reverted the allegro changes, as they crash things. | Japa | 2010-06-02 | 1 | -3/+3 |
| * | Upgraded allegro to 4.9.20, also changed the random function. | Japa | 2010-06-01 | 1 | -3/+3 |
| * | added a day/night cycle. | Japa | 2010-05-16 | 1 | -16/+16 |
| * | added the ability to color creatures according to bodyparts. coming soon: col... | Japa | 2010-05-12 | 1 | -445/+1 |
| * | updated to the latest DFhack, added the functionality to have seperate sprite... | Japa | 2010-05-04 | 1 | -8/+8 |
| * | added deep snow. | Japa | 2010-04-23 | 1 | -8/+44 |
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -22/+16 |
| * | worked more on getting custom buildings to work, also made placeholders for m... | Japa | 2010-04-17 | 1 | -4/+4 |
| * | Buildings now work! | Japa | 2010-04-12 | 1 | -21/+22 |
| * | creatures now work, and buildings show, but professions and building types do... | Japa | 2010-04-11 | 1 | -45/+47 |
| * | got trees working | Japa | 2010-04-10 | 1 | -1/+8 |
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+1038 |
| * | There is no trunk | Japa | 2010-04-09 | 1 | -336/+0 |
| * | Added snow to default tiles. | Jonas Ask | 2009-12-22 | 1 | -10/+16 |
| * | Check there exists a creature before drawing a creature | Kris Parker | 2009-12-19 | 1 | -2/+4 |
| * | Some debugging tilechanges removed | Kris Parker | 2009-12-17 | 1 | -6/+0 |
| * | Use default wall/floor types rather than leaving tiles blank | Kris Parker | 2009-12-17 | 1 | -27/+47 |
| * | Merged the fog branch to trunk | Japa | 2009-12-16 | 1 | -7/+8 |
| * | Debug cursor fixed for extra z-level stuff | Kris Parker | 2009-12-15 | 1 | -7/+13 |
| * | Single layer view and truncated walls work again | Jonas Ask | 2009-12-13 | 1 | -1/+1 |
| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -52/+79 |
| * | Unconfigured vegetation loading system | Kris Parker | 2009-12-01 | 1 | -2/+11 |
| * | Vegetation spelling | Kris Parker | 2009-11-30 | 1 | -3/+3 |
| * | First pass at shadow handling | Kris Parker | 2009-11-29 | 1 | -0/+6 |
| * | Smoother animation system. | Kris Parker | 2009-11-28 | 1 | -0/+2 |
| * | upgrade dfhack to trunk | Petr Mrázek | 2009-11-24 | 1 | -1/+1 |
| * | z levels for ramptops had gone haywire | Kris Parker | 2009-11-24 | 1 | -1/+1 |
| * | Better support for varied dimensions | Kris Parker | 2009-11-24 | 1 | -5/+1 |
| * | Block allocation is now handled by a BlockFactor singleton. This saves A LOT ... | Jonas Ask | 2009-11-22 | 1 | -0/+8 |
| * | Load extra tile of data to fix a bunch of graphics glitches at the edge | Kris Parker | 2009-11-21 | 1 | -4/+4 |
| * | Reverting faulty changes to the debug cursor. | Jonas Ask | 2009-11-20 | 1 | -7/+0 |
| * | Improved drawing of the debug cursor | Jonas Ask | 2009-11-20 | 1 | -0/+7 |
| * | Added sprites for 21 plants, by Seuss. | Jonas Ask | 2009-11-18 | 1 | -4/+9 |
| * | Rearranged liquids in objects.png. | Jonas Ask | 2009-11-17 | 1 | -1/+1 |
| * | Added about 80 dwarfs... And a goblin and a Kobold, | Jonas Ask | 2009-11-16 | 1 | -1/+1 |
| * | Another attempt at looping floor tiles | Kris Parker | 2009-11-16 | 1 | -2/+2 |
| * | floors image sheets loop in the same fashion as other sprites | Kris Parker | 2009-11-16 | 1 | -2/+5 |
| * | Finished implementation of the config based wall and floor system. | Jonas Ask | 2009-11-16 | 1 | -2/+8 |
| * | First pass at merging new building config | Kris Parker | 2009-11-13 | 1 | -2/+12 |