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* Fixed up embark-sized screenshots and corrected an error that was causing ↵Caldfir2012-04-301-0/+1
| | | | drift along the screen's y-direction as zoom increased/decreased.
* Merge https://github.com/peterix/stonesenseCaldfir2012-04-171-3/+3
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| * Merge https://github.com/Caldfir/stonesensePetr Mrázek2012-04-161-18/+21
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| * | Fixed item subtypes, made creature happiness only show on dwarves.Japa Illo2012-04-051-3/+3
| | | | | | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | | Fixed the glorious hot pink grass bug I created.Caldfir2012-04-161-2/+1
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* | Attempt at getting dye blending to work.Caldfir2012-04-141-18/+21
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* Put in sprites for all the items, also made errors go to the console.Japa Illo2012-03-261-0/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added configurable sprite support for items on the floor.Japa Illo2012-03-261-2/+19
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added rudimentary floor item showage.Japa Illo2012-03-241-0/+7
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Various fixes.Japa Illo2012-03-231-1/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added support for reading and displaying creature and building inventories.Japa Illo2012-03-041-0/+8
| | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added new fire sprite. Also wearable item dump.Japa Illo2012-02-271-2/+4
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* fixed the stupidly large fire bitmap, also made particle effects scale ↵Japa Illo2012-02-261-2/+2
| | | | | | properly. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added fire effects. also fixed the cursor so it scales with the rest.Japa Illo2012-02-221-4/+14
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* added new web sprites. untestedJapa Illo2012-02-211-7/+8
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed some effects stuff. Still need proper sprites for some things.Japa Illo2012-02-201-5/+12
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added effects back. Still need work to scale properly.Japa Illo2012-02-201-60/+65
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixage required for buildPetr Mrázek2012-02-191-1/+1
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* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-29/+28
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Break everything forever.Petr Mrázek2012-02-191-2/+4
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* Did some work on making stonesense compatible again.Japa Illo2012-02-171-28/+37
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Zoom and enhance!Japa Illo2012-02-131-2/+22
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added zoom. Still needs enhance.Japa Illo2012-02-131-4/+4
| | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Major stonesense fixage.Petr Mrázek2012-01-271-9/+9
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* added preliminary functions to save volumetric data. Also fixed the large ↵JapaMala2011-10-181-0/+26
| | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com>
* fixed the black hidden blocks. Now they don't slow everything down.Japa2011-08-231-0/+8
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* Got tile occlusion fully working.Japa2011-08-221-6/+4
| | | | Todo: transparent glass.
* (no commit message)Japa2011-08-211-9/+15
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* (no commit message)Japa2011-08-141-0/+3
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* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-4/+4
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* Added a few debug things.Japa2011-07-151-0/+8
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* Fix for current dfhack (0.5.14). linux side only.Petr Mrázek2011-05-181-3/+0
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* Added engravings.Japa2011-04-031-0/+42
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* added more creatures, some tree related fixes.Japa2011-03-081-13/+0
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* Fixed some color stuff arising from allegro's shift to premultiplied alpha.Japa2011-03-051-2/+2
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* brought in a new DFhack.Japa2011-03-011-12/+14
| | | | | | Fog of war is now automatic with respect to weather or not a creature is being directly controlled. Crashes when travelling in adventure mode have gone from Always to Occasional.
* fixed the phantom outlines that were showing up.Japa2011-02-281-8/+8
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* Made the tops of the trees not get shaded when the bottoms aren't.Japa2011-02-271-1/+5
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* More bugfixing. changed the way trees are read.Japa2011-02-271-5/+10
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* merged in the multithreaded branch.Japa2011-02-191-16/+16
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| * first working multithreaded version.Japa2011-01-201-16/+16
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* | merged in the multi-tile tree branch.Japa2011-02-191-11/+10
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| * | Got meself some wide and tall trees workingJapa2011-01-221-9/+8
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* | Got preliminary grass working.Japa2011-02-181-0/+14
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* moved fluid drawing into XML filesJapa2010-09-081-15/+2
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* (no commit message)Japa2010-09-061-14/+8
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* fixed up some material stuff, so invalid material become iron, and obsidian ↵Japa2010-08-311-0/+4
| | | | tiles actually become obsidian.
* Fixed a boatload of bugsJapa2010-08-191-2/+11
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* added the ability too selectively chop blocks in half.Japa2010-08-021-7/+21
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* added the ability to set tiles according to the surroundings.Japa2010-07-311-0/+1
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