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* Block allocation is now handled by a BlockFactor singleton. This saves A LOT ...Jonas Ask2009-11-221-2/+3
* Ramptops being drawn. Cleaned up some ramps glitches, tooKris Parker2009-11-131-1/+2
* Upgraded to a newer dfHack API.Jonas Ask2009-11-121-1/+1
* More building checks in conditionsKris Parker2009-11-011-0/+1
* First pass at using Building OccupanciesKris Parker2009-11-011-0/+2
* Make tile occupancy flags availableKris Parker2009-11-011-1/+1
* Now all blocks are loaded with almost correct material. Still obsidian seems ...Jonas Ask2009-10-271-0/+1
* Reworked how buildings are assigned sprites. Much more dynamic now.Jonas Ask2009-10-261-0/+1
* Major rework of how buildings are loaded, displayed and configured.Jonas Ask2009-10-261-2/+8
* Changed interface with dfHack to use libraries. Sorry unix guys.Jonas Ask2009-10-231-0/+1
* Added a debug cursor to look at block details.Jonas Ask2009-10-221-1/+3
* Cleaning up and some heavy refactoring.Jonas Ask2009-10-221-3/+3
* Adding all the code and resources for the first time. God speed!Jonas Ask2009-10-201-0/+41