index
:
stonesense
to-upstream
origin/master
[no description]
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
BlockCondition.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix ENUM_KEY_STR breakage.
Alexander Gavrilov
2012-03-18
1
-8
/
+4
*
Fixed building neighbor detection
Japa Illo
2012-03-15
1
-8
/
+7
*
Plugin API changes
Petr Mrázek
2012-03-10
1
-2
/
+2
*
got rid of floorType, wallType, etc, for good.
Japa Illo
2012-02-19
1
-1
/
+1
*
Break everything forever.
Petr Mrázek
2012-02-19
1
-0
/
+2
*
Did some work on making stonesense compatible again.
Japa Illo
2012-02-17
1
-1
/
+1
*
Major stonesense fixage.
Petr Mrázek
2012-01-27
1
-1
/
+1
*
stonesense now doesn't crash while starting for the second time
Petr Mrázek
2011-08-07
1
-2
/
+2
*
Update stonesense for current dfhack, make sure it's buildable as a plugin.
Petr Mrázek
2011-07-22
1
-1
/
+1
*
updated trunk to the new graphics engine, and the latest DFhack
Japa
2010-04-09
1
-0
/
+349
*
There is no trunk
Japa
2010-04-09
1
-349
/
+0
*
Materials are selected by name in building configurations
Kris Parker
2009-12-25
1
-32
/
+19
*
Started working on a unified system for loading content configuration.
Jonas Ask
2009-11-27
1
-2
/
+3
*
support for water-level based buildings
Kris Parker
2009-11-18
1
-0
/
+14
*
Added wet sand.
Jonas Ask
2009-11-18
1
-2
/
+0
*
animation support from branch
Kris Parker
2009-11-16
1
-2
/
+2
*
Added MaterialIndex as a building option
Jonas Ask
2009-11-15
1
-0
/
+11
*
Removed a bunch of warnings.
Jonas Ask
2009-11-14
1
-4
/
+4
*
First pass at merging new building config
Kris Parker
2009-11-13
1
-50
/
+282
*
Yes! Massive optimization related to creatures. Should make load times accept...
Jonas Ask
2009-11-13
1
-1
/
+0
*
Added 7c's Tower Cap. very nice.
Jonas Ask
2009-11-12
1
-18
/
+18
*
More building checks in conditions
Kris Parker
2009-11-01
1
-0
/
+23
*
First pass at using Building Occupancies
Kris Parker
2009-11-01
1
-0
/
+20
*
Reworked how buildings are assigned sprites. Much more dynamic now.
Jonas Ask
2009-10-26
1
-1
/
+19
*
Major rework of how buildings are loaded, displayed and configured.
Jonas Ask
2009-10-26
1
-4
/
+4
*
Cleaning up and some heavy refactoring.
Jonas Ask
2009-10-22
1
-1
/
+1
*
Building sprite conditions are now stackable. This means any sprite can have ...
Jonas Ask
2009-10-21
1
-0
/
+46