summaryrefslogtreecommitdiff
path: root/BlockCondition.cpp
Commit message (Expand)AuthorAgeFilesLines
* Fix ENUM_KEY_STR breakage.Alexander Gavrilov2012-03-181-8/+4
* Fixed building neighbor detectionJapa Illo2012-03-151-8/+7
* Plugin API changesPetr Mrázek2012-03-101-2/+2
* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-1/+1
* Break everything forever.Petr Mrázek2012-02-191-0/+2
* Did some work on making stonesense compatible again.Japa Illo2012-02-171-1/+1
* Major stonesense fixage.Petr Mrázek2012-01-271-1/+1
* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-2/+2
* Update stonesense for current dfhack, make sure it's buildable as a plugin.Petr Mrázek2011-07-221-1/+1
* updated trunk to the new graphics engine, and the latest DFhackJapa2010-04-091-0/+349
* There is no trunkJapa2010-04-091-349/+0
* Materials are selected by name in building configurationsKris Parker2009-12-251-32/+19
* Started working on a unified system for loading content configuration.Jonas Ask2009-11-271-2/+3
* support for water-level based buildingsKris Parker2009-11-181-0/+14
* Added wet sand.Jonas Ask2009-11-181-2/+0
* animation support from branchKris Parker2009-11-161-2/+2
* Added MaterialIndex as a building optionJonas Ask2009-11-151-0/+11
* Removed a bunch of warnings.Jonas Ask2009-11-141-4/+4
* First pass at merging new building configKris Parker2009-11-131-50/+282
* Yes! Massive optimization related to creatures. Should make load times accept...Jonas Ask2009-11-131-1/+0
* Added 7c's Tower Cap. very nice.Jonas Ask2009-11-121-18/+18
* More building checks in conditionsKris Parker2009-11-011-0/+23
* First pass at using Building OccupanciesKris Parker2009-11-011-0/+20
* Reworked how buildings are assigned sprites. Much more dynamic now.Jonas Ask2009-10-261-1/+19
* Major rework of how buildings are loaded, displayed and configured.Jonas Ask2009-10-261-4/+4
* Cleaning up and some heavy refactoring.Jonas Ask2009-10-221-1/+1
* Building sprite conditions are now stackable. This means any sprite can have ...Jonas Ask2009-10-211-0/+46