| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | added in all the colors for gems, got castes fully working, and re-organised ... | Japa | 2010-04-30 | 1 | -0/+1 |
| * | Updated credits. | Jonas Ask | 2010-04-26 | 1 | -19/+9 |
| * | Fixed slight bug in profession matching algorithm. | Jonas Ask | 2010-04-26 | 1 | -3/+8 |
| * | added the Unstuck tool, and made the F10 sprite viewing screen noo lock thing... | Japa | 2010-04-26 | 1 | -0/+2 |
| * | fixed some crashes that occur when re-loading configs. | Japa | 2010-04-24 | 1 | -22/+26 |
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -4/+25 |
| * | added some more colors, fixed a crash | Japa | 2010-04-21 | 1 | -6/+4 |
| * | started working on getting custom buildings to work. not done yet, but backup... | Japa | 2010-04-15 | 1 | -0/+3 |
| * | added the colors for all types of wood. existing forts built under the assump... | Japa | 2010-04-14 | 1 | -7/+11 |
| * | Buildings now work! | Japa | 2010-04-12 | 1 | -2/+2 |
| * | fixed up the buildings, but they won't work right till the occupancy flags wo... | Japa | 2010-04-11 | 1 | -6/+4 |
| * | creatures now work, and buildings show, but professions and building types do... | Japa | 2010-04-11 | 1 | -4/+23 |
| * | got some more stuff working. | Japa | 2010-04-10 | 1 | -69/+48 |
| * | got trees working | Japa | 2010-04-10 | 1 | -4/+28 |
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+554 |
| * | There is no trunk | Japa | 2010-04-09 | 1 | -441/+0 |
| * | Make the creature config storage a vector of vectors, so creature type can be... | Kris Parker | 2009-12-24 | 1 | -1/+18 |
| * | Lookup material names for GUI feedback | Kris Parker | 2009-12-20 | 1 | -0/+63 |
| * | Log invalid config root elements | Kris Parker | 2009-12-19 | 1 | -10/+7 |
| * | Filename construction failures are logged | Kris Parker | 2009-12-19 | 1 | -2/+17 |
| * | A bunch of shutdown garbage cleanup | Kris Parker | 2009-12-17 | 1 | -1/+7 |
| * | Removed some implicit type casting warnings. | Jonas Ask | 2009-12-13 | 1 | -1/+1 |
| * | xml and index files are read based on a central master index | Kris Parker | 2009-12-13 | 1 | -31/+114 |
| * | fix suspend/resume bug | Petr Mrázek | 2009-12-11 | 1 | -2/+3 |
| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -12/+79 |
| * | Building names translated at config load | Kris Parker | 2009-12-04 | 1 | -3/+0 |
| * | Creature config translates names as xml is read | Kris Parker | 2009-12-02 | 1 | -2/+2 |
| * | wasnt actually attempting to load the vegetation stuff | Kris Parker | 2009-11-30 | 1 | -0/+1 |
| * | Vegetation config loaded (not used yet) | Kris Parker | 2009-11-30 | 1 | -0/+20 |
| * | First pass at loading config after DF memory is available | Kris Parker | 2009-11-30 | 1 | -11/+15 |
| * | Root element in creature config | Kris Parker | 2009-11-29 | 1 | -3/+6 |
| * | First pass at critter animation | Kris Parker | 2009-11-28 | 1 | -0/+19 |
| * | building cleanup code reinstated | Kris Parker | 2009-11-28 | 1 | -1/+4 |
| * | Better, quieter, xml error reporting | Kris Parker | 2009-11-28 | 1 | -2/+23 |
| * | Hunting a leak in ContentBuildingReader.cpp. | Jonas Ask | 2009-11-27 | 1 | -0/+7 |
| * | Added what used to be GroundMaterials to the ContentLoader. | Jonas Ask | 2009-11-27 | 1 | -0/+12 |
| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -0/+105 |