| Commit message (Expand) | Author | Age | Files | Lines |
| * | Updated stuff, and added in a 'Military' special attribute to the creature co... | Caldfir | 2012-03-24 | 1 | -1/+2 |
| * | Plugin API changes | Petr Mrázek | 2012-03-10 | 1 | -2/+2 |
| * | Added caste support and made blood colors be taken directly from the game. | Japa Illo | 2012-02-26 | 1 | -5/+10 |
| * | Remove redundant 'dfhack' folder. | Petr Mrázek | 2011-10-23 | 1 | -1/+1 |
| * | stonesense now doesn't crash while starting for the second time | Petr Mrázek | 2011-08-07 | 1 | -6/+6 |
| * | Got some sort of functionality out of DFapi. this means an empty window. | Japa | 2011-07-20 | 1 | -0/+2 |
| * | removed un-needed DF connects, and fixed an issue with animated creatures. | Japa | 2010-08-23 | 1 | -0/+1 |
| * | updated to the latest DFhack, debugmode also seems to be working. | Japa | 2010-06-26 | 1 | -1/+0 |
| * | Moved more stuff to OO sprites. | Japa | 2010-06-24 | 1 | -224/+6 |
| * | fixed creature definitions not working when no creaturesheet is set | Japa | 2010-05-19 | 1 | -1/+1 |
| * | Made elves properly colorable. | Japa | 2010-05-19 | 1 | -1/+4 |
| * | added job sprites for female civvie dorfs. | Japa | 2010-05-17 | 1 | -2/+2 |
| * | did some errorchecking, stonesense will now not crash when running old DF. | Japa | 2010-05-16 | 1 | -15/+20 |
| * | all creatures are now fully colorable. example creatures included | Japa | 2010-05-12 | 1 | -0/+160 |
| * | forgot to add some files | Japa | 2010-05-12 | 1 | -10/+8 |
| * | added the ability to color creatures according to bodyparts. coming soon: col... | Japa | 2010-05-12 | 1 | -0/+41 |
| * | updated to the latest DFhack, added the functionality to have seperate sprite... | Japa | 2010-05-04 | 1 | -3/+3 |
| * | added in all the colors for gems, got castes fully working, and re-organised ... | Japa | 2010-04-30 | 1 | -0/+6 |
| * | Added support for creature castes. | Japa | 2010-04-28 | 1 | -132/+132 |
| * | Fixed bug i just introduced in profession matching. darn vectors. | Jonas Ask | 2010-04-26 | 1 | -1/+1 |
| * | Fixed slight bug in profession matching algorithm. | Jonas Ask | 2010-04-26 | 1 | -17/+14 |
| * | fixed some crashes that occur when re-loading configs. | Japa | 2010-04-24 | 1 | -2/+2 |
| * | creatures now work, and buildings show, but professions and building types do... | Japa | 2010-04-11 | 1 | -14/+14 |
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+212 |
| * | There is no trunk | Japa | 2010-04-09 | 1 | -205/+0 |
| * | Make the creature config storage a vector of vectors, so creature type can be... | Kris Parker | 2009-12-24 | 1 | -8/+29 |
| * | Fix for non-functional undead status in creature config | Kris Parker | 2009-12-20 | 1 | -0/+1 |
| * | Configurable shadow sizes | Kris Parker | 2009-12-13 | 1 | -4/+23 |
| * | xml and index files are read based on a central master index | Kris Parker | 2009-12-13 | 1 | -2/+2 |
| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -59/+1 |
| * | Writing documentation inspired me to fix some of the more 'interesting' aspec... | Kris Parker | 2009-12-04 | 1 | -14/+25 |
| * | Creature config translates names as xml is read | Kris Parker | 2009-12-02 | 1 | -13/+56 |
| * | CreatureConfiguration.cpp: Default creatures did not show up correctly. | Jonas Ask | 2009-11-30 | 1 | -0/+1 |
| * | Root element in creature config | Kris Parker | 2009-11-29 | 1 | -4/+23 |
| * | First pass at critter animation | Kris Parker | 2009-11-28 | 1 | -1/+7 |
| * | Creature node now supports file attribute to alter source image file | Kris Parker | 2009-11-28 | 1 | -0/+6 |
| * | Convert creatures to use t_SpriteWithOffset: prep for multiple files and for ... | Kris Parker | 2009-11-28 | 1 | -4/+10 |
| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -66/+49 |
| * | First pass at sprites based on custom professions | Kris Parker | 2009-11-27 | 1 | -8/+12 |
| * | added 'special' profession tag- currently indicates undead | Kris Parker | 2009-11-27 | 1 | -4/+12 |
| * | Added about 80 dwarfs... And a goblin and a Kobold, | Jonas Ask | 2009-11-16 | 1 | -0/+9 |
| * | Updated dfHack. | Jonas Ask | 2009-11-16 | 1 | -3/+26 |
| * | First half of improved creature config done. Need to upgrade dfHack version t... | Jonas Ask | 2009-11-16 | 1 | -2/+54 |
| * | Added configurable wall and floor types, responding to their material index | Jonas Ask | 2009-10-28 | 1 | -1/+1 |
| * | Optimizing code. | Jonas Ask | 2009-10-27 | 1 | -1/+2 |
| * | Patch by Peterix. Linux compatibility hopefully improved quite a bit... | Jonas Ask | 2009-10-26 | 1 | -1/+1 |
| * | Removed a small mistake from CreatureConfiguration.cpp | Jonas Ask | 2009-10-24 | 1 | -1/+0 |
| * | Creature info now loads from an xml file. | Jonas Ask | 2009-10-24 | 1 | -0/+51 |