summaryrefslogtreecommitdiff
path: root/Creatures.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Fixed wrong caste tiles being used.Japa2012-08-261-1/+1
|
* Made unknown creatures use proper caste and profession colors.Japa2012-08-261-1/+4
|
* changed default creature sprite behavior to show a creature's letter instead ↵Japa2012-08-241-7/+11
| | | | of a purple question mark.
* Added basic job icon support (very placeholderish icons).Caldfir2012-04-221-0/+9
|
* Merge https://github.com/Caldfir/stonesensePetr Mrázek2012-04-161-3/+2
|\
| * Attempt at getting dye blending to work.Caldfir2012-04-141-3/+2
| |
* | Merge branch 'master' of https://github.com/Caldfir/stonesenseJapa Illo2012-04-101-2/+3
|\ \ | |/
| * Added preliminary version of clothed female dwarves.Caldfir2012-04-051-0/+1
| |
| * Renamed erroneously named 'job' variables to correctly read 'profession'.Caldfir2012-04-051-2/+2
| |
* | Fixed item subtypes, made creature happiness only show on dwarves.Japa Illo2012-04-051-1/+4
|/ | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Merge branch 'master' of https://github.com/Caldfir/stonesenseJapa Illo2012-03-271-2/+11
|\ | | | | | | | | | | | | | | | | Conflicts: BlockCondition.cpp ContentLoader.cpp GUI.cpp MapLoading.cpp SpriteObjects.cpp
| * Updated stuff, and added in a 'Military' special attribute to the creature ↵Caldfir2012-03-241-1/+10
| | | | | | | | configuration.
| * Switched on the new profession indicator.Caldfir2012-03-241-1/+1
| |
* | Put in sprites for all the items, also made errors go to the console.Japa Illo2012-03-261-0/+1
|/ | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed a careless versioning issue and cleaned up how status icons/profession ↵Caldfir2012-03-161-69/+45
| | | | icons/creature names interact.
* Attempt at getting job icons, similar in bahaviour to the existing status ↵Caldfir2012-03-161-37/+71
| | | | icons into stonesense.
* Got dyes to be detected properly. Also made the equipment drawing far neater.Japa Illo2012-03-151-62/+36
| | | | | | Removed zoom in smoothing. it just looks bad. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added support for reading and displaying creature and building inventories.Japa Illo2012-03-041-76/+68
| | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Get rid of Simple namespace, Gui module is now a namespace.Petr Mrázek2012-03-031-10/+10
|
* Get rid of a bunch of things. Simpler map segment update mechanism.Petr Mrázek2012-02-271-6/+4
|
* Creature inventory reading fixagePetr Mrázek2012-02-261-137/+146
|
* Added ability to detect that the adventurer is covered in guts.Japa Illo2012-02-271-0/+83
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added caste support and made blood colors be taken directly from the game.Japa Illo2012-02-261-0/+7
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-1/+0
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Break everything forever.Petr Mrázek2012-02-191-1/+4
|
* Added zoom. Still needs enhance.Japa Illo2012-02-131-2/+2
| | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Major stonesense fixage.Petr Mrázek2012-01-271-30/+7
|
* More df_creature -> df_unitPetr Mrázek2011-12-021-2/+2
|
* df_creature -> df_unitPetr Mrázek2011-12-021-10/+10
|
* stonesense changes required for Creatures module rewrite.Petr Mrázek2011-09-181-2/+4
|
* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-3/+3
|
* Update stonesense for current dfhack, make sure it's buildable as a plugin.Petr Mrázek2011-07-221-1/+1
|
* Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-1/+1
|
* merged in changes from trunk.Japa2011-01-221-0/+1
|\
| * Updated included DFhack, to support the latest DF. creatures still don't work.Japa2010-09-221-0/+1
| |
* | first working multithreaded version.Japa2011-01-201-2/+2
|/
* added a conditional for when creature loading fails from bad offset.Japa2010-08-311-36/+40
|
* Updated DFhack yet again, and added a few more sprite features.Japa2010-08-311-32/+39
|
* Fixed creatures with no specified sheet using the object sheet, rather than ↵Japa2010-08-261-0/+2
| | | | the creature sheet.
* removed un-needed DF connects, and fixed an issue with animated creatures.Japa2010-08-231-0/+1
|
* added the ability to set tiles according to the surroundings.Japa2010-07-311-0/+1
|
* fixed some compatibility stuffJapa2010-07-201-1/+1
|
* Updated Allegro to version 4.9.21Japa2010-07-181-7/+3
|
* updated to the latest DFhack, debugmode also seems to be working.Japa2010-06-261-1/+1
| | | | also updated the building XMLs
* all sprites other than buildings are now object oriented and seem to be ↵Japa2010-06-251-1/+2
| | | | | | working niceley ToDo: get mud working again.
* Moved more stuff to OO sprites.Japa2010-06-241-37/+8
| | | | Much is commented out.
* did some more snow-related stuff. also added another status iconJapa2010-06-161-1/+1
|
* Fixed arena mode for real this time.Japa2010-06-131-1/+11
|
* (no commit message)Japa2010-06-121-3/+43
|
* Fixed upper-case names.Japa2010-06-121-2/+15
|