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* Get rid of Simple namespace, Gui module is now a namespace.Petr Mrázek2012-03-031-1/+1
* Major stonesense fixage.Petr Mrázek2012-01-271-0/+2
* df_creature -> df_unitPetr Mrázek2011-12-021-6/+6
* Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-1/+1
* first working multithreaded version.Japa2011-01-201-1/+3
* updated to the latest DFhack, debugmode also seems to be working.Japa2010-06-261-1/+1
* Moved more stuff to OO sprites.Japa2010-06-241-3/+1
* updated trunk to the new graphics engine, and the latest DFhackJapa2010-04-091-0/+22
* There is no trunkJapa2010-04-091-20/+0
* Configurable shadow sizesKris Parker2009-12-131-1/+1
* Convert creatures to use t_SpriteWithOffset: prep for multiple files and for ...Kris Parker2009-11-281-2/+3
* Started working on a unified system for loading content configuration.Jonas Ask2009-11-271-2/+2
* Fixed incorrect sprite for default dwarf.Jonas Ask2009-11-161-6/+0
* First half of improved creature config done. Need to upgrade dfHack version t...Jonas Ask2009-11-161-13/+8
* Upgraded to a newer dfHack API.Jonas Ask2009-11-121-1/+2
* Added debug printout for creature flags1.Jonas Ask2009-10-261-0/+1
* Creature info now loads from an xml file.Jonas Ask2009-10-241-0/+5
* Added more creatures. Using some of Mayday's graphics as placeholders.Jonas Ask2009-10-241-0/+23