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Creatures.h
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Author
Age
Files
Lines
*
Get rid of Simple namespace, Gui module is now a namespace.
Petr Mrázek
2012-03-03
1
-1
/
+1
*
Major stonesense fixage.
Petr Mrázek
2012-01-27
1
-0
/
+2
*
df_creature -> df_unit
Petr Mrázek
2011-12-02
1
-6
/
+6
*
Got some sort of functionality out of DFapi. this means an empty window.
Japa
2011-07-20
1
-1
/
+1
*
first working multithreaded version.
Japa
2011-01-20
1
-1
/
+3
*
updated to the latest DFhack, debugmode also seems to be working.
Japa
2010-06-26
1
-1
/
+1
*
Moved more stuff to OO sprites.
Japa
2010-06-24
1
-3
/
+1
*
updated trunk to the new graphics engine, and the latest DFhack
Japa
2010-04-09
1
-0
/
+22
*
There is no trunk
Japa
2010-04-09
1
-20
/
+0
*
Configurable shadow sizes
Kris Parker
2009-12-13
1
-1
/
+1
*
Convert creatures to use t_SpriteWithOffset: prep for multiple files and for ...
Kris Parker
2009-11-28
1
-2
/
+3
*
Started working on a unified system for loading content configuration.
Jonas Ask
2009-11-27
1
-2
/
+2
*
Fixed incorrect sprite for default dwarf.
Jonas Ask
2009-11-16
1
-6
/
+0
*
First half of improved creature config done. Need to upgrade dfHack version t...
Jonas Ask
2009-11-16
1
-13
/
+8
*
Upgraded to a newer dfHack API.
Jonas Ask
2009-11-12
1
-1
/
+2
*
Added debug printout for creature flags1.
Jonas Ask
2009-10-26
1
-0
/
+1
*
Creature info now loads from an xml file.
Jonas Ask
2009-10-24
1
-0
/
+5
*
Added more creatures. Using some of Mayday's graphics as placeholders.
Jonas Ask
2009-10-24
1
-0
/
+23