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* fixed snow not showing correct fog of war.Japa2011-03-101-1/+1
* added more creatures, some tree related fixes.Japa2011-03-081-3/+4
* 31.20 compatibilityJapa2011-03-071-8/+7
* Fixed some color stuff arising from allegro's shift to premultiplied alpha.Japa2011-03-051-2/+14
* Yet another DFhack update.Japa2011-03-021-2/+2
* brought in a new DFhack.Japa2011-03-011-1/+4
* few more fixes, changed the way text is displayed. added in dry grasses and d...Japa2011-02-281-29/+18
* fixed the phantom outlines that were showing up.Japa2011-02-281-1/+7
* More bugfixing. changed the way trees are read.Japa2011-02-271-0/+9
* Got custom workshops to, well... work.Japa2011-02-251-0/+6
* Fixed the local coordinates. now the map doesn't shift when you change the se...Japa2011-02-231-2/+4
* merged in the multithreaded branch.Japa2011-02-191-6/+13
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| * Fixed the responsivenessJapa2011-01-231-2/+2
| * merged in changes from trunk.Japa2011-01-221-3/+53
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| * | updated DFhack. fixed some crashes.Japa2011-01-221-1/+2
| * | first working multithreaded version.Japa2011-01-201-1/+1
| * | preliminary multithreading work. still needs stuff done to the block allocato...Japa2010-09-111-2/+8
* | | merged in the multi-tile tree branch.Japa2011-02-191-1/+1
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| * | | Got meself some wide and tall trees workingJapa2011-01-221-1/+1
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* | | Got preliminary grass working.Japa2011-02-181-0/+14
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* | removed useless debug info.Japa2010-10-201-0/+2
* | added options for sprites to work by light.Japa2010-09-141-3/+51
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* fixed deep water.Japa2010-09-081-1/+2
* moved fluid drawing into XML filesJapa2010-09-081-1/+7
* added some more sprite stuffJapa2010-08-061-1/+1
* merged in beefmo's creaturesJapa2010-08-041-4/+9
* added the ability to set tiles according to the surroundings.Japa2010-07-311-9/+13
* fixed a crash when DFhack doesn't give the right creature colors.Japa2010-07-291-9/+12
* fixed some compatibility stuffJapa2010-07-201-5/+1
* Updated Allegro to version 4.9.21Japa2010-07-181-117/+86
* updated to the latest DFhack, debugmode also seems to be working.Japa2010-06-261-1/+3
* all sprites other than buildings are now object oriented and seem to be worki...Japa2010-06-251-2/+2
* (no commit message)Japa2010-06-181-2/+5
* (no commit message)Japa2010-06-121-1/+9
* blahJapa2010-05-241-2/+2
* prevented some more possible crashes from missing defsJapa2010-05-171-3/+5
* did some errorchecking, stonesense will now not crash when running old DF.Japa2010-05-161-25/+27
* added a day/night cycle.Japa2010-05-161-0/+52
* added a date/time indicatorJapa2010-05-151-0/+1
* added the ability to color creatures according to bodyparts. coming soon: col...Japa2010-05-121-0/+49
* fixed screenshotsJapa2010-05-111-1/+2
* added a progress thingie in the titlebar when taking a large screenshot.Japa2010-05-111-0/+2
* Stonesense will now try to take a large screenshot using whatever renderer is...Japa2010-05-111-11/+19
* user can now choose render mode.Japa2010-05-111-11/+12
* updated to the latest DFhack, added the functionality to have seperate sprite...Japa2010-05-041-7/+8
* removed the extra temperature reading.Japa2010-05-021-1/+1
* Added support for creature castes.Japa2010-04-281-9/+1
* fixed some debug stuff showing up when it's not debug mode.Japa2010-04-271-3/+1
* Updated credits.Jonas Ask2010-04-261-3/+9
* Fixed slight bug in profession matching algorithm.Jonas Ask2010-04-261-1/+3