summaryrefslogtreecommitdiff
path: root/GUI.cpp
Commit message (Collapse)AuthorAgeFilesLines
* changed default creature sprite behavior to show a creature's letter instead ↵Japa2012-08-241-0/+7
| | | | of a purple question mark.
* Added quiet logging of image capture, and cleaned up large screenshot code.Caldfir2012-05-011-27/+20
|
* Fixed up embark-sized screenshots and corrected an error that was causing ↵Caldfir2012-04-301-38/+102
| | | | drift along the screen's y-direction as zoom increased/decreased.
* Added basic job icon support (very placeholderish icons).Caldfir2012-04-221-0/+7
|
* Renamed erroneously named 'job' variables to correctly read 'profession'.Caldfir2012-04-051-5/+5
|
* Added configurable sprite support for items on the floor.Japa Illo2012-03-261-0/+11
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Various fixes.Japa Illo2012-03-231-3/+3
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed a careless versioning issue and cleaned up how status icons/profession ↵Caldfir2012-03-161-111/+12
| | | | icons/creature names interact.
* Attempt at getting job icons, similar in bahaviour to the existing status ↵Caldfir2012-03-161-12/+118
| | | | icons into stonesense.
* Got dyes to be detected properly. Also made the equipment drawing far neater.Japa Illo2012-03-151-109/+10
| | | | | | Removed zoom in smoothing. it just looks bad. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed half-wall tops bring moved wrong when zoomed.Japa Illo2012-03-141-1/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Plugin API changesPetr Mrázek2012-03-101-13/+14
| | | | No more Core propagation!
* Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵Japa Illo2012-03-081-28/+28
| | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added support for reading and displaying creature and building inventories.Japa Illo2012-03-041-289/+479
| | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Get rid of a bunch of things. Simpler map segment update mechanism.Petr Mrázek2012-02-271-74/+73
|
* Added ability to detect that the adventurer is covered in guts.Japa Illo2012-02-271-0/+29
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* fixed the stupidly large fire bitmap, also made particle effects scale ↵Japa Illo2012-02-261-2/+11
| | | | | | properly. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added caste support and made blood colors be taken directly from the game.Japa Illo2012-02-261-1/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Attempt to fix some prrinf stuff. doesn't help much, but makes things neater.Japa Illo2012-02-251-2/+4
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Made the function that follows the DF window actually follow using the ↵Japa Illo2012-02-221-7/+8
| | | | | | center of the view, instead of the center of the worldsegment, which is more useful. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added fire effects. also fixed the cursor so it scales with the rest.Japa Illo2012-02-221-1/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* added new web sprites. untestedJapa Illo2012-02-211-2/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed some effects stuff. Still need proper sprites for some things.Japa Illo2012-02-201-40/+104
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added effects back. Still need work to scale properly.Japa Illo2012-02-201-2/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed the debug info gui.Japa Illo2012-02-191-1/+4
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed all the building xml files.Japa Illo2012-02-191-11/+11
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Hackish fixage.Petr Mrázek2012-02-191-4/+7
|
* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-10/+9
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Break everything forever.Petr Mrázek2012-02-191-2/+4
|
* Added zoom. Still needs enhance.Japa Illo2012-02-131-24/+35
| | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Merge branch 'master' of git://github.com/peterix/stonesenseJapa Illo2012-02-121-2/+2
|\
| * No more vtable entry in building copy struct.Petr Mrázek2012-01-051-2/+2
| |
* | started adding zoom functionality.Japa Illo2012-02-121-0/+10
|/
* Fix stupid.Petr Mrázek2011-11-171-8/+8
|
* Kill lambda!Petr Mrázek2011-11-151-23/+20
|
* added preliminary functions to save volumetric data. Also fixed the large ↵JapaMala2011-10-181-14/+99
| | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com>
* Got tile occlusion fully working.Japa2011-08-221-1/+1
| | | | Todo: transparent glass.
* reuse the allegro path while loading the basic spritesPetr Mrázek2011-08-071-35/+3
|
* fixed images not being loaded right.Japa2011-08-071-7/+7
|
* Make stonesense use DF/stonesense for all resources.Petr Mrázek2011-08-071-33/+57
|
* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-16/+16
|
* some derp changes, mostly to make things compilePetr Mrázek2011-08-061-3/+3
|
* Const correctness of string constant handling, some other warnings fixed.Petr Mrázek2011-07-221-8/+8
|
* Update stonesense for current dfhack, make sure it's buildable as a plugin.Petr Mrázek2011-07-221-3/+3
|
* Sucessfully connected to DF. some bugs remain, but who cares. we got a DF ↵Japa2011-07-201-1/+1
| | | | connection.
* Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-14/+18
|
* Added a few debug things.Japa2011-07-151-8/+15
|
* Fix for current dfhack (0.5.14). linux side only.Petr Mrázek2011-05-181-3/+3
|
* Added engravings.Japa2011-04-031-22/+47
|
* Fixed grass having no material color in olver DF versions.Japa2011-03-111-1/+1
|