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GUI.h
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Author
Age
Files
Lines
*
changed default creature sprite behavior to show a creature's letter instead ...
Japa
2012-08-24
1
-0
/
+1
*
Added basic job icon support (very placeholderish icons).
Caldfir
2012-04-22
1
-0
/
+1
*
Renamed erroneously named 'job' variables to correctly read 'profession'.
Caldfir
2012-04-05
1
-1
/
+1
*
Switched on the new profession indicator.
Caldfir
2012-03-24
1
-0
/
+1
*
Plugin API changes
Petr Mrázek
2012-03-10
1
-3
/
+3
*
Added support for reading and displaying creature and building inventories.
Japa Illo
2012-03-04
1
-3
/
+3
*
Get rid of a bunch of things. Simpler map segment update mechanism.
Petr Mrázek
2012-02-27
1
-3
/
+5
*
added new web sprites. untested
Japa Illo
2012-02-21
1
-1
/
+1
*
Added effects back. Still need work to scale properly.
Japa Illo
2012-02-20
1
-1
/
+1
*
Added zoom. Still needs enhance.
Japa Illo
2012-02-13
1
-1
/
+1
*
added preliminary functions to save volumetric data. Also fixed the large scr...
JapaMala
2011-10-18
1
-1
/
+2
*
some derp changes, mostly to make things compile
Petr Mrázek
2011-08-06
1
-1
/
+1
*
Const correctness of string constant handling, some other warnings fixed.
Petr Mrázek
2011-07-22
1
-1
/
+1
*
Update stonesense for current dfhack, make sure it's buildable as a plugin.
Petr Mrázek
2011-07-22
1
-1
/
+1
*
Added engravings.
Japa
2011-04-03
1
-0
/
+3
*
fixed the phantom outlines that were showing up.
Japa
2011-02-28
1
-1
/
+1
*
crashed while comitting the last commit. everything broke. this should fix th...
Japa
2011-01-22
1
-0
/
+0
*
first working multithreaded version.
Japa
2011-01-20
1
-0
/
+0
*
preliminary multithreading work. still needs stuff done to the block allocato...
Japa
2010-09-11
1
-1
/
+4
*
fixed some compatibility stuff
Japa
2010-07-20
1
-1
/
+1
*
Updated Allegro to version 4.9.21
Japa
2010-07-18
1
-4
/
+4
*
(no commit message)
Japa
2010-06-18
1
-1
/
+3
*
(no commit message)
Japa
2010-06-12
1
-0
/
+1
*
added a day/night cycle.
Japa
2010-05-16
1
-1
/
+5
*
added the Unstuck tool, and made the F10 sprite viewing screen noo lock thing...
Japa
2010-04-26
1
-1
/
+2
*
fixed some crashes that occur when re-loading configs.
Japa
2010-04-24
1
-1
/
+0
*
updated trunk to the new graphics engine, and the latest DFhack
Japa
2010-04-09
1
-0
/
+49
*
There is no trunk
Japa
2010-04-09
1
-43
/
+0
*
Use default wall/floor types rather than leaving tiles blank
Kris Parker
2009-12-17
1
-1
/
+0
*
Merge terrain config to the trunk
Kris Parker
2009-12-10
1
-2
/
+1
*
Mouse navigation, code by Belal
Jonas Ask
2009-11-22
1
-1
/
+9
*
f10 will now cycle through all available sprite pages
Kris Parker
2009-11-14
1
-1
/
+2
*
First pass at merging new building config
Kris Parker
2009-11-13
1
-2
/
+5
*
Ramptops being drawn. Cleaned up some ramps glitches, too
Kris Parker
2009-11-13
1
-0
/
+1
*
Early prototype rotation...
Jonas Ask
2009-11-10
1
-0
/
+1
*
Added F10 key to show sprite sheet index overview.
Jonas Ask
2009-10-27
1
-0
/
+1
*
Major rework of how buildings are loaded, displayed and configured.
Jonas Ask
2009-10-26
1
-1
/
+0
*
Refactoring of Block.cpp. added DrawSpriteFromSheet function.
Jonas Ask
2009-10-24
1
-0
/
+1
*
Changed interface with dfHack to use libraries. Sorry unix guys.
Jonas Ask
2009-10-23
1
-0
/
+1
*
Added a debug cursor to look at block details.
Jonas Ask
2009-10-22
1
-2
/
+3
*
Removed the unused walls sheet
Jonas Ask
2009-10-22
1
-2
/
+3
*
Cleaning up and some heavy refactoring.
Jonas Ask
2009-10-22
1
-45
/
+1
*
Adding all the code and resources for the first time. God speed!
Jonas Ask
2009-10-20
1
-0
/
+71