| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | changed default creature sprite behavior to show a creature's letter instead ↵ | Japa | 2012-08-24 | 1 | -0/+1 |
| | | | | | of a purple question mark. | ||||
| * | Added basic job icon support (very placeholderish icons). | Caldfir | 2012-04-22 | 1 | -0/+1 |
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| * | Renamed erroneously named 'job' variables to correctly read 'profession'. | Caldfir | 2012-04-05 | 1 | -1/+1 |
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| * | Switched on the new profession indicator. | Caldfir | 2012-03-24 | 1 | -0/+1 |
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| * | Plugin API changes | Petr Mrázek | 2012-03-10 | 1 | -3/+3 |
| | | | | | No more Core propagation! | ||||
| * | Added support for reading and displaying creature and building inventories. | Japa Illo | 2012-03-04 | 1 | -3/+3 |
| | | | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Get rid of a bunch of things. Simpler map segment update mechanism. | Petr Mrázek | 2012-02-27 | 1 | -3/+5 |
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| * | added new web sprites. untested | Japa Illo | 2012-02-21 | 1 | -1/+1 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added effects back. Still need work to scale properly. | Japa Illo | 2012-02-20 | 1 | -1/+1 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added zoom. Still needs enhance. | Japa Illo | 2012-02-13 | 1 | -1/+1 |
| | | | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | added preliminary functions to save volumetric data. Also fixed the large ↵ | JapaMala | 2011-10-18 | 1 | -1/+2 |
| | | | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com> | ||||
| * | some derp changes, mostly to make things compile | Petr Mrázek | 2011-08-06 | 1 | -1/+1 |
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| * | Const correctness of string constant handling, some other warnings fixed. | Petr Mrázek | 2011-07-22 | 1 | -1/+1 |
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| * | Update stonesense for current dfhack, make sure it's buildable as a plugin. | Petr Mrázek | 2011-07-22 | 1 | -1/+1 |
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| * | Added engravings. | Japa | 2011-04-03 | 1 | -0/+3 |
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| * | fixed the phantom outlines that were showing up. | Japa | 2011-02-28 | 1 | -1/+1 |
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| * | crashed while comitting the last commit. everything broke. this should fix ↵ | Japa | 2011-01-22 | 1 | -0/+0 |
| | | | | | things. | ||||
| * | first working multithreaded version. | Japa | 2011-01-20 | 1 | -0/+0 |
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| * | preliminary multithreading work. still needs stuff done to the block ↵ | Japa | 2010-09-11 | 1 | -1/+4 |
| | | | | | allocators to make things not crash. | ||||
| * | fixed some compatibility stuff | Japa | 2010-07-20 | 1 | -1/+1 |
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| * | Updated Allegro to version 4.9.21 | Japa | 2010-07-18 | 1 | -4/+4 |
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| * | (no commit message) | Japa | 2010-06-18 | 1 | -1/+3 |
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| * | (no commit message) | Japa | 2010-06-12 | 1 | -0/+1 |
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| * | added a day/night cycle. | Japa | 2010-05-16 | 1 | -1/+5 |
| | | | | | need to make it optional. | ||||
| * | added the Unstuck tool, and made the F10 sprite viewing screen noo lock ↵ | Japa | 2010-04-26 | 1 | -1/+2 |
| | | | | | things up. | ||||
| * | fixed some crashes that occur when re-loading configs. | Japa | 2010-04-24 | 1 | -1/+0 |
| | | | | | should be ok now. | ||||
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+49 |
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| * | There is no trunk | Japa | 2010-04-09 | 1 | -43/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | Use default wall/floor types rather than leaving tiles blank | Kris Parker | 2009-12-17 | 1 | -1/+0 |
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| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -2/+1 |
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| * | Mouse navigation, code by Belal | Jonas Ask | 2009-11-22 | 1 | -1/+9 |
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| * | f10 will now cycle through all available sprite pages | Kris Parker | 2009-11-14 | 1 | -1/+2 |
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| * | First pass at merging new building config | Kris Parker | 2009-11-13 | 1 | -2/+5 |
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| * | Ramptops being drawn. Cleaned up some ramps glitches, too | Kris Parker | 2009-11-13 | 1 | -0/+1 |
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| * | Early prototype rotation... | Jonas Ask | 2009-11-10 | 1 | -0/+1 |
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| * | Added F10 key to show sprite sheet index overview. | Jonas Ask | 2009-10-27 | 1 | -0/+1 |
| | | | | | Cleaned up objects.png | ||||
| * | Major rework of how buildings are loaded, displayed and configured. | Jonas Ask | 2009-10-26 | 1 | -1/+0 |
| | | | | | | | | Added a whole bunch of spritework by kaypy, configs need some more work. MapLoading.cpp: boundary check on cell loading. Introduced a separate header file for types, commonTypes.h. | ||||
| * | Refactoring of Block.cpp. added DrawSpriteFromSheet function. | Jonas Ask | 2009-10-24 | 1 | -0/+1 |
| | | | | | Improved graphics on creatures | ||||
| * | Changed interface with dfHack to use libraries. Sorry unix guys. | Jonas Ask | 2009-10-23 | 1 | -0/+1 |
| | | | | | | | Upgraded dfHack version. Added basic creature support. | ||||
| * | Added a debug cursor to look at block details. | Jonas Ask | 2009-10-22 | 1 | -2/+3 |
| | | | | | | | Fixed hiding borders on fortifications. Added new fortification: Carved from stone. | ||||
| * | Removed the unused walls sheet | Jonas Ask | 2009-10-22 | 1 | -2/+3 |
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| * | Cleaning up and some heavy refactoring. | Jonas Ask | 2009-10-22 | 1 | -45/+1 |
| | | | | | Added a safety so users can't scroll to negative z-levels | ||||
| * | Adding all the code and resources for the first time. God speed! | Jonas Ask | 2009-10-20 | 1 | -0/+71 |
