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GameBuildings.h
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Author
Age
Files
Lines
*
Break everything forever.
Petr Mrázek
2012-02-19
1
-22
/
+5
*
Buildings aren't a module anymore.
Petr Mrázek
2012-01-08
1
-4
/
+4
*
Got some sort of functionality out of DFapi. this means an empty window.
Japa
2011-07-20
1
-2
/
+2
*
added more creatures, some tree related fixes.
Japa
2011-03-08
1
-1
/
+1
*
Got meself some wide and tall trees working
Japa
2011-01-22
1
-0
/
+1
*
added the ability too selectively chop blocks in half.
Japa
2010-08-02
1
-2
/
+2
*
updated to the latest DFhack, debugmode also seems to be working.
Japa
2010-06-26
1
-3
/
+3
*
changed some constructions to make them more uniform
Japa
2010-04-23
1
-1
/
+1
*
worked more on getting custom buildings to work, also made placeholders for m...
Japa
2010-04-17
1
-2
/
+2
*
updated trunk to the new graphics engine, and the latest DFhack
Japa
2010-04-09
1
-0
/
+53
*
There is no trunk
Japa
2010-04-09
1
-53
/
+0
*
Started working on a unified system for loading content configuration.
Jonas Ask
2009-11-27
1
-2
/
+2
*
Upgraded to a newer dfHack API.
Jonas Ask
2009-11-12
1
-2
/
+2
*
Added 7c's Tower Cap. very nice.
Jonas Ask
2009-11-12
1
-1
/
+1
*
First pass at using Building Occupancies
Kris Parker
2009-11-01
1
-0
/
+1
*
Reworked how buildings are assigned sprites. Much more dynamic now.
Jonas Ask
2009-10-26
1
-0
/
+1
*
Added a debug cursor to look at block details.
Jonas Ask
2009-10-22
1
-1
/
+2
*
Cleaning up and some heavy refactoring.
Jonas Ask
2009-10-22
1
-4
/
+4
*
Started work on XML building configurations.
Jonas Ask
2009-10-20
1
-23
/
+5
*
Adding all the code and resources for the first time. God speed!
Jonas Ask
2009-10-20
1
-0
/
+68