| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Break everything forever. | Petr Mrázek | 2012-02-19 | 1 | -22/+5 |
| | | |||||
| * | Buildings aren't a module anymore. | Petr Mrázek | 2012-01-08 | 1 | -4/+4 |
| | | |||||
| * | Got some sort of functionality out of DFapi. this means an empty window. | Japa | 2011-07-20 | 1 | -2/+2 |
| | | |||||
| * | added more creatures, some tree related fixes. | Japa | 2011-03-08 | 1 | -1/+1 |
| | | |||||
| * | Got meself some wide and tall trees working | Japa | 2011-01-22 | 1 | -0/+1 |
| | | |||||
| * | added the ability too selectively chop blocks in half. | Japa | 2010-08-02 | 1 | -2/+2 |
| | | |||||
| * | updated to the latest DFhack, debugmode also seems to be working. | Japa | 2010-06-26 | 1 | -3/+3 |
| | | | | | also updated the building XMLs | ||||
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -1/+1 |
| | | | | | | | | | updated levers fixed the keyboard input. updated to the latest DFhack, added temperature viewing. | ||||
| * | worked more on getting custom buildings to work, also made placeholders for ↵ | Japa | 2010-04-17 | 1 | -2/+2 |
| | | | | | most of the materials. everything not set yet is not PINK! as a motivation to get it done. | ||||
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+53 |
| | | |||||
| * | There is no trunk | Japa | 2010-04-09 | 1 | -53/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -2/+2 |
| | | |||||
| * | Upgraded to a newer dfHack API. | Jonas Ask | 2009-11-12 | 1 | -2/+2 |
| | | | | | Moved draw routine for creatures. | ||||
| * | Added 7c's Tower Cap. very nice. | Jonas Ask | 2009-11-12 | 1 | -1/+1 |
| | | | | | ROTATIONS! Finally I think I got them working right (knock on wood). Redid a boat-load of stuff, not gonna list it all. | ||||
| * | First pass at using Building Occupancies | Kris Parker | 2009-11-01 | 1 | -0/+1 |
| | | |||||
| * | Reworked how buildings are assigned sprites. Much more dynamic now. | Jonas Ask | 2009-10-26 | 1 | -0/+1 |
| | | | | | | Added more configurable options for buildings. | ||||
| * | Added a debug cursor to look at block details. | Jonas Ask | 2009-10-22 | 1 | -1/+2 |
| | | | | | | | Fixed hiding borders on fortifications. Added new fortification: Carved from stone. | ||||
| * | Cleaning up and some heavy refactoring. | Jonas Ask | 2009-10-22 | 1 | -4/+4 |
| | | | | | Added a safety so users can't scroll to negative z-levels | ||||
| * | Started work on XML building configurations. | Jonas Ask | 2009-10-20 | 1 | -23/+5 |
| | | |||||
| * | Adding all the code and resources for the first time. God speed! | Jonas Ask | 2009-10-20 | 1 | -0/+68 |
