| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove redundant 'dfhack' folder. | Petr Mrázek | 2011-10-23 | 1 | -1/+1 |
| * | Moved more stuff to OO sprites. | Japa | 2010-06-24 | 1 | -3/+3 |
| * | blah | Japa | 2010-05-24 | 1 | -1/+1 |
| * | updated to the latest DFhack, added the functionality to have seperate sprite... | Japa | 2010-05-04 | 1 | -3/+3 |
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+39 |
| * | There is no trunk | Japa | 2010-04-09 | 1 | -38/+0 |
| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -20/+18 |
| * | Added what used to be GroundMaterials to the ContentLoader. | Jonas Ask | 2009-11-27 | 1 | -3/+5 |
| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -2/+2 |
| * | Finished implementation of the config based wall and floor system. | Jonas Ask | 2009-11-16 | 1 | -12/+19 |
| * | Temporary check in of floor and wall config. Switching workstations. | Jonas Ask | 2009-11-15 | 1 | -0/+12 |
| * | Added configurable wall and floor types, responding to their material index | Jonas Ask | 2009-10-28 | 1 | -0/+19 |
