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path: root/GroundMaterialConfiguration.h
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* Remove redundant 'dfhack' folder.Petr Mrázek2011-10-231-1/+1
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* Moved more stuff to OO sprites.Japa2010-06-241-3/+3
| | | | Much is commented out.
* blahJapa2010-05-241-1/+1
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* updated to the latest DFhack, added the functionality to have seperate ↵Japa2010-05-041-3/+3
| | | | sprites for blocks, boulders, etc.
* updated trunk to the new graphics engine, and the latest DFhackJapa2010-04-091-0/+39
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* There is no trunkJapa2010-04-091-38/+0
| | | | it is not the code that compiles, it is you.
* Merge terrain config to the trunkKris Parker2009-12-101-20/+18
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* Added what used to be GroundMaterials to the ContentLoader.Jonas Ask2009-11-271-3/+5
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* Started working on a unified system for loading content configuration.Jonas Ask2009-11-271-2/+2
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* Finished implementation of the config based wall and floor system.Jonas Ask2009-11-161-12/+19
| | | | Fixed a crash bug in DrawSpriteIndexOverlay in GUI.cpp
* Temporary check in of floor and wall config. Switching workstations.Jonas Ask2009-11-151-0/+12
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* Added configurable wall and floor types, responding to their material indexJonas Ask2009-10-281-0/+19