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* Replace Position DFHack module with GuiPetr Mrázek2011-03-251-4/+4
* Fixed grass having no material color in olver DF versions.Japa2011-03-111-0/+1
* added more creatures, some tree related fixes.Japa2011-03-081-9/+32
* Yet another DFhack update.Japa2011-03-021-11/+13
* brought in a new DFhack.Japa2011-03-011-2/+3
* fixed the phantom outlines that were showing up.Japa2011-02-281-4/+6
* Made the tops of the trees not get shaded when the bottoms aren't.Japa2011-02-271-1/+1
* More bugfixing. changed the way trees are read.Japa2011-02-271-47/+80
* Got custom workshops to, well... work.Japa2011-02-251-5/+5
* Fixed the local coordinates. now the map doesn't shift when you change the se...Japa2011-02-231-44/+56
* Got buildings and plants working.Japa2011-02-211-3/+6
* merged in the multithreaded branch.Japa2011-02-191-48/+126
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| * Fixed DF view following.Japa2011-01-241-18/+25
| * fixed some issues that cropped up in linux. broke some things too.Japa2011-01-231-17/+43
| * merged in changes from trunk.Japa2011-01-221-1/+25
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| * | updated DFhack. fixed some crashes.Japa2011-01-221-1/+7
| * | first working multithreaded version.Japa2011-01-201-4/+2
| * | preliminary multithreading work. still needs stuff done to the block allocato...Japa2010-09-111-21/+59
* | | merged in the multi-tile tree branch.Japa2011-02-191-0/+3
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| * | | Got meself some wide and tall trees workingJapa2011-01-221-0/+3
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* | | Got preliminary grass working.Japa2011-02-181-1/+16
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* | Updated included DFhack, to support the latest DF. creatures still don't work.Japa2010-09-221-2/+12
* | added options for sprites to work by light.Japa2010-09-141-1/+12
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* (no commit message)Japa2010-09-061-1/+1
* fixed up some material stuff, so invalid material become iron, and obsidian t...Japa2010-08-311-1/+7
* Updated DFhack yet again, and added a few more sprite features.Japa2010-08-311-1/+39
* Update linux DFHack stuffPetr Mrázek2010-08-311-62/+62
* removed un-needed DF connects, and fixed an issue with animated creatures.Japa2010-08-231-1/+6
* Fixed a boatload of bugsJapa2010-08-191-10/+2
* added some more sprite stuffJapa2010-08-061-8/+18
* added the ability too selectively chop blocks in half.Japa2010-08-021-72/+94
* added the ability to set tiles according to the surroundings.Japa2010-07-311-1/+40
* fixed a crash when DFhack doesn't give the right creature colors.Japa2010-07-291-1/+2
* Fixed the Cmake file. MinGW now works properly again, and linux should be eas...Japa2010-07-201-2/+2
* Updated Allegro to version 4.9.21Japa2010-07-181-1/+1
* added a few sprite features.Japa2010-07-181-2/+12
* updated to the latest DFhack, debugmode also seems to be working.Japa2010-06-261-8/+9
* Switched buildings over to the new sprite system.Japa2010-06-251-3/+4
* added imp bloodJapa2010-06-211-1/+7
* (no commit message)Japa2010-06-181-0/+47
* Fixed arena mode for real this time.Japa2010-06-131-11/+16
* prevented some more possible crashes from missing defsJapa2010-05-171-70/+108
* did some errorchecking, stonesense will now not crash when running old DF.Japa2010-05-161-6/+62
* added a date/time indicatorJapa2010-05-151-3/+5
* Updates DFhack, hair is now correctly colored according to age.Japa2010-05-141-0/+7
* added the ability to color creatures according to bodyparts. coming soon: col...Japa2010-05-121-1/+2
* user can now choose render mode.Japa2010-05-111-5/+5
* updated to the latest DFhack, added the functionality to have seperate sprite...Japa2010-05-041-3/+3
* Fixed bug i just introduced in profession matching. darn vectors.Jonas Ask2010-04-261-1/+4
* got adamantine working.Japa2010-04-261-2/+2