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* Field renames in df-structures.Alexander Gavrilov2012-09-011-5/+5
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* Merge branch 'master' of https://github.com/JapaMala/stonesenseJapa2012-08-241-3/+4
|\ | | | | | | | | | | Conflicts: MapLoading.cpp resources/buildings/Craftsdwarfs.xml
| * Tidied up some error messages, fixed some sprites.Japa2012-08-201-15/+15
| | | | | | | | | | | | Non-errors are now put into verbose logging, because end-users don't need to see that stuff. Also fixed a few other things.
* | Merge https://github.com/angavrilov/stonesensePetr Mrázek2012-05-181-15/+15
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| * | Follow the effect -> flow_info rename.Alexander Gavrilov2012-05-121-15/+15
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* | | Moved bounds checking into movement code from segment loading code. Added ↵Caldfir2012-05-011-5/+0
| | | | | | | | | | | | keypress 'Z' to 'zero' the current offset/coordinates. Added quiet logging function for printing non-essential updates to the dfhack console. All ties in to newly revamped large screenshot code.
* | | Fixed an erroneous double-multiplication by the size of a cell which was ↵Caldfir2012-04-301-6/+6
| | | | | | | | | | | | causing some issues elsewhere.
* | | Added a second stage hidden block test for each block-hiding mode.Caldfir2012-04-201-13/+112
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* | | Merge https://github.com/peterix/stonesenseCaldfir2012-04-171-6/+5
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| * | Merge https://github.com/Caldfir/stonesensePetr Mrázek2012-04-161-6/+4
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| * | Fixed compatibility.Japa Illo2012-04-121-6/+5
| | | | | | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | | Made a less-aggressive version of the occlusion cull (only attempts to cull ↵Caldfir2012-04-171-1/+3
| |/ |/| | | | | hidden blocks).
* | Attempt at getting dye blending to work.Caldfir2012-04-141-6/+4
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* Merge https://github.com/JapaMala/stonesensePetr Mrázek2012-03-261-1/+13
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| * Added configurable sprite support for items on the floor.Japa Illo2012-03-261-1/+13
| | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Merge https://github.com/JapaMala/stonesensePetr Mrázek2012-03-261-1/+38
|\ \ | |/ | | | | | | | | | | | | Conflicts: BlockCondition.cpp ContentLoader.cpp GUI.cpp SpriteObjects.cpp
| * Added rudimentary floor item showage.Japa Illo2012-03-241-1/+38
| | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Merge https://github.com/JapaMala/stonesensePetr Mrázek2012-03-231-1/+0
|\ \ | |/ | | | | | | Conflicts: MapLoading.cpp
| * Fixed some enum macrosJapa Illo2012-03-171-4/+4
| | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Fixes for newly added enum traitsPetr Mrázek2012-03-161-6/+6
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* Fixed half-wall tops bring moved wrong when zoomed.Japa Illo2012-03-141-1/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Plugin API changesPetr Mrázek2012-03-101-27/+22
| | | | No more Core propagation!
* Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵Japa Illo2012-03-081-1/+1
| | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Get rid of Simple namespace, Gui module is now a namespace.Petr Mrázek2012-03-031-90/+50
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* DF colors tweak.Petr Mrázek2012-02-271-28/+17
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* Get rid of a bunch of things. Simpler map segment update mechanism.Petr Mrázek2012-02-271-232/+51
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* Added caste support and made blood colors be taken directly from the game.Japa Illo2012-02-261-32/+22
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Made the function that follows the DF window actually follow using the ↵Japa Illo2012-02-221-3/+4
| | | | | | center of the view, instead of the center of the worldsegment, which is more useful. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added fire effects. also fixed the cursor so it scales with the rest.Japa Illo2012-02-221-12/+12
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added effects back. Still need work to scale properly.Japa Illo2012-02-201-33/+146
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixage required for buildPetr Mrázek2012-02-191-1/+1
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* Fix tree problemPetr Mrázek2012-02-191-10/+13
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* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-110/+91
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Break everything forever.Petr Mrázek2012-02-191-7/+24
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* Major stonesense fixage.Petr Mrázek2012-01-271-186/+132
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* Buildings aren't a module anymore.Petr Mrázek2012-01-081-2/+2
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* added preliminary functions to save volumetric data. Also fixed the large ↵JapaMala2011-10-181-13/+7
| | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com>
* fixed the black hidden blocks. Now they don't slow everything down.Japa2011-08-231-12/+12
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* Got tile occlusion fully working.Japa2011-08-221-3/+4
| | | | Todo: transparent glass.
* (no commit message)Japa2011-08-211-2/+9
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* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-14/+14
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* some derp changes, mostly to make things compilePetr Mrázek2011-08-061-1/+2
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* Fixed arrow keys not moving things.Japa2011-07-251-0/+1
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* brought back suspending and resuming.Japa2011-07-201-4/+6
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* Sucessfully connected to DF. some bugs remain, but who cares. we got a DF ↵Japa2011-07-201-17/+9
| | | | connection.
* Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-182/+91
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* Added a few debug things.Japa2011-07-151-2/+2
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* Fix for current dfhack (0.5.14). linux side only.Petr Mrázek2011-05-181-16/+16
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* Added engravings.Japa2011-04-031-0/+39
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* updated to latest DFhack. Works with 0.31.22Japa2011-03-271-1/+1
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